From 6dd956c0dce32b9d7cab94048fbe498c113d08c3 Mon Sep 17 00:00:00 2001
From: Christoph Oelckers <coelckers@zdoom.fake>
Date: Thu, 25 Jul 2013 15:58:47 +0200
Subject: [PATCH] - fixed: Speaker names in dialogues were not able to use the
 string table.

---
 src/p_conversation.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/p_conversation.cpp b/src/p_conversation.cpp
index 380b72de4..d567f9866 100644
--- a/src/p_conversation.cpp
+++ b/src/p_conversation.cpp
@@ -958,6 +958,7 @@ public:
 		if (CurNode->SpeakerName != NULL)
 		{
 			speakerName = CurNode->SpeakerName;
+			if (speakerName[0] == '$') speakerName = GStrings(speakerName+1);
 		}
 		else
 		{