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Enabled printing of OpenGL startup log on all platforms
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1 changed files with 1 additions and 4 deletions
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@ -130,12 +130,9 @@ void OpenGLFrameBuffer::InitializeState()
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if (first)
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if (first)
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{
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{
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first=false;
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first=false;
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// [BB] For some reason this crashes, if compiled with MinGW and optimization. Has to be investigated.
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#ifdef _MSC_VER
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gl_PrintStartupLog();
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gl_PrintStartupLog();
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#endif
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}
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}
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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glClearDepth(1.0f);
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glClearDepth(1.0f);
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glDepthFunc(GL_LESS);
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glDepthFunc(GL_LESS);
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