- Added loading directories into the lump directory.

- fixed: The Dehacked parser could not parse flag values with the highest bit
  set because it used atoi to convert the string into a number.

SVN r1624 (trunk)
This commit is contained in:
Christoph Oelckers 2009-05-31 10:49:47 +00:00
parent 53899121bf
commit 627838f379
13 changed files with 751 additions and 394 deletions

View file

@ -1,4 +1,10 @@
May 30, 2009 (Changes by Graf Zahl)
May 31, 2009 (Changes by Graf Zahl)
- Added loading directories into the lump directory.
- fixed: The Dehacked parser could not parse flag values with the highest bit
set because it used atoi to convert the string into a number.
- fixed: bouncing sounds were limited to inventory items.
May 30, 2009 (Changes by Graf Zahl)
- Rewrote IWAD detection code to use the ResourceFile classes instead of
reading the WAD directory directly. As a side effect it should now be
possible to use Zip and 7z for IWADs, too.

View file

@ -666,6 +666,7 @@ add_executable( zdoom WIN32
resourcefiles/file_wad.cpp
resourcefiles/file_zip.cpp
resourcefiles/file_pak.cpp
resourcefiles/file_directory.cpp
resourcefiles/resourcefile.cpp
sfmt/SFMT.cpp
sound/fmodsound.cpp

View file

@ -52,6 +52,7 @@
#include "m_crc32.h"
#include "v_text.h"
#include "d_net.h"
#include "d_main.h"
// MACROS ------------------------------------------------------------------
@ -1367,7 +1368,6 @@ void FConsoleAlias::SafeDelete ()
}
}
extern void D_AddFile (const char *file);
static BYTE PullinBad = 2;
static const char *PullinFile;

View file

@ -802,7 +802,7 @@ static int PatchThing (int thingy)
// Force the top 4 bits to 0 so that the user is forced
// to use the mnemonics to change them. And MF_SLIDE doesn't
// exist anymore, so 0 that too.
value[0] |= atoi(strval) & 0x0fffdfff;
value[0] |= strtoul(strval, NULL, 10) & 0x0fffdfff;
vchanged[0] = true;
}
else

View file

@ -1182,14 +1182,14 @@ CCMD (endgame)
//
//==========================================================================
void D_AddFile (const char *file)
void D_AddFile (const char *file, bool check)
{
if (file == NULL)
{
return;
}
if (!FileExists (file))
if (check && !FileExists (file))
{
const char *f = BaseFileSearch (file, ".wad");
if (f == NULL)
@ -1702,8 +1702,11 @@ void D_DoomMain (void)
files2->Destroy();
files3->Destroy();
const char *loaddir = Args->CheckValue("-dir");
// FIXME: consider the search path list for directory, too.
Printf ("W_Init: Init WADfiles.\n");
Wads.InitMultipleFiles (&wadfiles);
Wads.InitMultipleFiles (&wadfiles, loaddir);
// [RH] Initialize localizable strings.
GStrings.LoadStrings (false);

View file

@ -49,7 +49,7 @@ void D_PageTicker (void);
void D_PageDrawer (void);
void D_AdvanceDemo (void);
void D_StartTitle (void);
void D_AddFile (const char *file);
void D_AddFile (const char *file, bool check = true);
// [RH] Set this to something to draw an icon during the next screen refresh.

View file

@ -0,0 +1,331 @@
/*
** file_directory.cpp
**
**---------------------------------------------------------------------------
** Copyright 2008-2009 Randy Heit
** Copyright 2009 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
**
*/
#include <sys/stat.h>
#include <sys/types.h>
#ifdef _WIN32
#include <io.h>
#define stat _stat
#else
#include <dirent.h>
#include <fts.h>
#endif
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <errno.h>
#include <stdlib.h>
#include <time.h>
#include "doomtype.h"
#include "tarray.h"
#include "resourcefile.h"
#include "zstring.h"
#include "cmdlib.h"
#include "doomerrors.h"
//==========================================================================
//
// Zip Lump
//
//==========================================================================
struct FDirectoryLump : public FResourceLump
{
virtual FileReader *NewReader();
virtual int FillCache();
private:
};
//==========================================================================
//
// Zip file
//
//==========================================================================
class FDirectory : public FResourceFile
{
TArray<FDirectoryLump> Lumps;
static int STACK_ARGS lumpcmp(const void * a, const void * b);
int AddDirectory(const char *dirpath);
void AddEntry(const char *fullpath, int size);
public:
FDirectory(const char * dirname);
bool Open(bool quiet);
virtual FResourceLump *GetLump(int no) { return ((unsigned)no < NumLumps)? &Lumps[no] : NULL; }
};
//==========================================================================
//
//
//
//==========================================================================
FDirectory::FDirectory(const char * directory)
: FResourceFile(NULL, NULL)
{
FString dirname;
#ifdef _WIN32
directory = _fullpath(NULL, directory, _MAX_PATH);
#else
// Todo for Linux: Resolve the path befire using it
#endif
dirname = directory;
dirname.ReplaceChars('\\', '/');
if (dirname[dirname.Len()-1] != '/') dirname += '/';
free((void*)directory);
Filename = copystring(dirname);
}
//==========================================================================
//
//
//
//==========================================================================
int STACK_ARGS FDirectory::lumpcmp(const void * a, const void * b)
{
FDirectoryLump * rec1 = (FDirectoryLump *)a;
FDirectoryLump * rec2 = (FDirectoryLump *)b;
return stricmp(rec1->FullName, rec2->FullName);
}
#ifdef _WIN32
//==========================================================================
//
// Windows version
//
//==========================================================================
int FDirectory::AddDirectory(const char *dirpath)
{
struct _finddata_t fileinfo;
intptr_t handle;
FString dirmatch;
int count = 0;
dirmatch = dirpath;
dirmatch += '*';
if ((handle = _findfirst(dirmatch, &fileinfo)) == -1)
{
Printf("Could not scan '%s': %s\n", dirpath, strerror(errno));
}
else
{
do
{
if (fileinfo.attrib & _A_HIDDEN)
{
// Skip hidden files and directories. (Prevents SVN bookkeeping
// info from being included.)
continue;
}
if (fileinfo.attrib & _A_SUBDIR)
{
if (fileinfo.name[0] == '.' &&
(fileinfo.name[1] == '\0' ||
(fileinfo.name[1] == '.' && fileinfo.name[2] == '\0')))
{
// Do not record . and .. directories.
continue;
}
FString newdir = dirpath;
newdir << fileinfo.name << '/';
count += AddDirectory(newdir);
}
else
{
if (strstr(fileinfo.name, ".orig") || strstr(fileinfo.name, ".bak"))
{
// We shuuldn't add backup files to the lump directory
continue;
}
AddEntry(FString(dirpath) + fileinfo.name, fileinfo.size);
count++;
}
} while (_findnext(handle, &fileinfo) == 0);
_findclose(handle);
}
return count;
}
#else
//==========================================================================
//
// add_dirs
// 4.4BSD version
//
//==========================================================================
int FDirectory::AddDirectory(const char *dirpath)
{
char *argv [2] = {dirpath, NULL };
FTS *fts;
FTSENT *ent;
int count = 0;
fts = fts_open(argv, FTS_LOGICAL, NULL);
if (fts == NULL)
{
Printf "Failed to start directory traversal: %s\n", strerror(errno));
return NULL;
}
while ((ent = fts_read(fts)) != NULL)
{
if (ent->fts_info == FTS_D && ent->fts_name[0] == '.')
{
// Skip hidden directories. (Prevents SVN bookkeeping
// info from being included.)
fts_set(fts, ent, FTS_SKIP);
}
if (ent->fts_info == FTS_D && ent->fts_level == 0)
{
continue;
}
if (ent->fts_info != FTS_F)
{
// We're only interested in remembering files.
continue;
}
AddEntry(ent->fts_path, ent->fts_statp->st_size);
count++;
}
fts_close(fts);
return count;
}
#endif
//==========================================================================
//
//
//
//==========================================================================
bool FDirectory::Open(bool quiet)
{
NumLumps = AddDirectory(Filename);
if (!quiet) Printf(", %d lumps\n", NumLumps);
// Entries in Zips are sorted alphabetically.
qsort(&Lumps[0], NumLumps, sizeof(FDirectoryLump), lumpcmp);
return true;
}
//==========================================================================
//
//
//
//==========================================================================
void FDirectory::AddEntry(const char *fullpath, int size)
{
FDirectoryLump *lump_p = &Lumps[Lumps.Reserve(1)];
// The lump's name is only the part relative to the main directory
lump_p->LumpNameSetup(fullpath + strlen(Filename));
lump_p->LumpSize = size;
lump_p->Owner = this;
lump_p->Flags = 0;
lump_p->CheckEmbedded();
}
//==========================================================================
//
//
//
//==========================================================================
FileReader *FDirectoryLump::NewReader()
{
try
{
FString fullpath = Owner->Filename;
fullpath += FullName;
return new FileReader(fullpath);
}
catch (CRecoverableError &)
{
return NULL;
}
}
//==========================================================================
//
//
//
//==========================================================================
int FDirectoryLump::FillCache()
{
Cache = new char[LumpSize];
FileReader *reader = NewReader();
reader->Read(Cache, LumpSize);
delete reader;
RefCount = 1;
return 1;
}
//==========================================================================
//
// File open
//
//==========================================================================
FResourceFile *CheckDir(const char *filename, FileReader *file, bool quiet)
{
FResourceFile *rf = new FDirectory(filename);
if (rf->Open(quiet)) return rf;
delete rf;
return NULL;
}

View file

@ -267,7 +267,7 @@ bool FZipFile::Open(bool quiet)
// Resize the lump record array to its actual size
NumLumps -= skipped;
free(directory);
//LumpInfo.Resize(NumLumps);
if (!quiet) Printf(", %d lumps\n", NumLumps);
// Entries in Zips are sorted alphabetically.

View file

@ -94,10 +94,10 @@ FResourceLump::~FResourceLump()
//
//==========================================================================
void FResourceLump::LumpNameSetup(char *iname)
void FResourceLump::LumpNameSetup(const char *iname)
{
char base[256];
char *lname = strrchr(iname,'/');
const char *lname = strrchr(iname,'/');
lname = (lname == NULL) ? iname : lname + 1;
strcpy(base, lname);
char *dot = strrchr(base, '.');
@ -258,6 +258,7 @@ FResourceFile *CheckPak(const char *filename, FileReader *file, bool quiet);
FResourceFile *CheckZip(const char *filename, FileReader *file, bool quiet);
FResourceFile *Check7Z(const char *filename, FileReader *file, bool quiet);
FResourceFile *CheckLump(const char *filename, FileReader *file, bool quiet);
FResourceFile *CheckDir(const char *filename, FileReader *file, bool quiet);
static CheckFunc funcs[] = { CheckWad, CheckZip, Check7Z, CheckPak, CheckGRP, CheckRFF, CheckLump };
@ -282,6 +283,11 @@ FResourceFile *FResourceFile::OpenResourceFile(const char *filename, FileReader
return NULL;
}
FResourceFile *FResourceFile::OpenDirectory(const char *filename)
{
return CheckDir(filename, NULL, false);
}
//==========================================================================
//
// Resource file base class
@ -290,14 +296,15 @@ FResourceFile *FResourceFile::OpenResourceFile(const char *filename, FileReader
FResourceFile::FResourceFile(const char *filename, FileReader *r)
{
Filename = copystring(filename);
if (filename != NULL) Filename = copystring(filename);
else Filename = NULL;
Reader = r;
}
FResourceFile::~FResourceFile()
{
delete [] Filename;
if (Filename != NULL) delete [] Filename;
delete Reader;
}

View file

@ -35,7 +35,7 @@ struct FResourceLump
virtual FileReader *GetReader();
virtual FileReader *NewReader();
virtual int GetFileOffset() { return -1; }
void LumpNameSetup(char *iname);
void LumpNameSetup(const char *iname);
void CheckEmbedded();
void *CacheLump();
@ -61,6 +61,7 @@ private:
public:
static FResourceFile *OpenResourceFile(const char *filename, FileReader *file, bool quiet = false);
static FResourceFile *FResourceFile::OpenDirectory(const char *filename);
virtual ~FResourceFile();
FileReader *GetReader() const { return Reader; }
DWORD LumpCount() const { return NumLumps; }

View file

@ -160,7 +160,7 @@ void FWadCollection::DeleteAll ()
//
//==========================================================================
void FWadCollection::InitMultipleFiles (wadlist_t **filenames)
void FWadCollection::InitMultipleFiles (wadlist_t **filenames, const char *loaddir)
{
int numfiles;
@ -183,6 +183,7 @@ void FWadCollection::InitMultipleFiles (wadlist_t **filenames)
M_Free (*filenames);
*filenames = next;
}
AddFile(loaddir, NULL, true);
NumLumps = LumpInfo.Size();
if (NumLumps == 0)
@ -229,11 +230,11 @@ int FWadCollection::AddExternalFile(const char *filename)
// [RH] Removed reload hack
//==========================================================================
void FWadCollection::AddFile (const char *filename, FileReader *wadinfo)
void FWadCollection::AddFile (const char *filename, FileReader *wadinfo, bool isdir)
{
int startlump;
if (wadinfo == NULL)
if (wadinfo == NULL && !isdir)
{
try
{
@ -250,7 +251,10 @@ void FWadCollection::AddFile (const char *filename, FileReader *wadinfo)
Printf (" adding %s", filename);
startlump = NumLumps;
FResourceFile *resfile = FResourceFile::OpenResourceFile(filename, wadinfo);
FResourceFile *resfile;
if (!isdir) resfile = FResourceFile::OpenResourceFile(filename, wadinfo);
else resfile = FResourceFile::OpenDirectory(filename);
if (resfile != NULL)
{

View file

@ -153,8 +153,8 @@ public:
// The wadnum for the IWAD
enum { IWAD_FILENUM = 1 };
void InitMultipleFiles (wadlist_t **filenames);
void AddFile (const char *filename, FileReader *wadinfo = NULL);
void InitMultipleFiles (wadlist_t **filenames, const char *loaddir);
void AddFile (const char *filename, FileReader *wadinfo = NULL, bool isdir = false);
int CheckIfWadLoaded (const char *name);
const char *GetWadName (int wadnum) const;

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