- Removed headers from c_functions.cpp, added forward struct declaration for FTranslatedLineTarget in c_functions.h.

This commit is contained in:
Rachael Alexanderson 2016-12-14 05:26:12 -05:00 committed by Christoph Oelckers
parent cab1b60ffc
commit 605a60d1d6
2 changed files with 3 additions and 37 deletions

View file

@ -34,45 +34,9 @@
** **
*/ */
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#ifdef _WIN32
#include <direct.h>
#else
#include <unistd.h>
#endif
#include "version.h"
#include "c_console.h"
#include "c_dispatch.h"
#include "i_system.h"
#include "doomerrors.h"
#include "doomstat.h"
#include "gstrings.h"
#include "s_sound.h"
#include "g_game.h"
#include "g_level.h"
#include "w_wad.h"
#include "g_level.h"
#include "gi.h"
#include "r_defs.h"
#include "d_player.h" #include "d_player.h"
#include "templates.h"
#include "p_local.h" #include "p_local.h"
#include "r_sky.h"
#include "p_setup.h"
#include "cmdlib.h"
#include "d_net.h"
#include "v_text.h"
#include "p_lnspec.h"
#include "v_video.h"
#include "r_utility.h"
#include "r_data/r_interpolate.h"
#include "c_functions.h" #include "c_functions.h"
void C_PrintInfo(AActor *target) void C_PrintInfo(AActor *target)

View file

@ -35,3 +35,5 @@
void C_PrintInv(AActor *target); void C_PrintInv(AActor *target);
void C_AimLine(FTranslatedLineTarget *t, bool nonshootable); void C_AimLine(FTranslatedLineTarget *t, bool nonshootable);
void C_PrintInfo(AActor *target); void C_PrintInfo(AActor *target);
struct FTranslatedLineTarget;