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Fixed: Masked midtexture yscale incorrectly used the texture's X scale
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1 changed files with 1 additions and 1 deletions
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@ -2539,7 +2539,7 @@ void R_StoreWallRange (int start, int stop)
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lwal = (fixed_t *)(openings + ds_p->maskedtexturecol);
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swal = (float *)(openings + ds_p->swall);
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FTexture *pic = TexMan(sidedef->GetTexture(side_t::mid), true);
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double yscale = pic->Scale.X * sidedef->GetTextureYScale(side_t::mid);
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double yscale = pic->Scale.Y * sidedef->GetTextureYScale(side_t::mid);
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fixed_t xoffset = FLOAT2FIXED(sidedef->GetTextureXOffset(side_t::mid));
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if (pic->bWorldPanning)
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