mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-16 01:02:03 +00:00
- fixed: A_ZoomFactor and A_SetCrosshair need to be declared 'action'.
This commit is contained in:
parent
e559109419
commit
4cc7d95ba5
2 changed files with 4 additions and 4 deletions
|
@ -1925,7 +1925,7 @@ PClassWeapon *Net_ReadWeapon(BYTE **stream)
|
|||
|
||||
DEFINE_ACTION_FUNCTION_PARAMS(AWeapon, A_ZoomFactor)
|
||||
{
|
||||
PARAM_SELF_PROLOGUE(AActor);
|
||||
PARAM_ACTION_PROLOGUE(AActor);
|
||||
PARAM_FLOAT_DEF(zoom);
|
||||
PARAM_INT_DEF(flags);
|
||||
|
||||
|
@ -1953,7 +1953,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AWeapon, A_ZoomFactor)
|
|||
|
||||
DEFINE_ACTION_FUNCTION_PARAMS(AWeapon, A_SetCrosshair)
|
||||
{
|
||||
PARAM_SELF_PROLOGUE(AActor);
|
||||
PARAM_ACTION_PROLOGUE(AActor);
|
||||
PARAM_INT(xhair);
|
||||
|
||||
if (self->player != NULL && self->player->ReadyWeapon != NULL)
|
||||
|
|
|
@ -473,11 +473,11 @@ class Weapon : StateProvider native
|
|||
Stop;
|
||||
}
|
||||
|
||||
native void A_ZoomFactor(float scale = 1, int flags = 0);
|
||||
native action void A_ZoomFactor(float scale = 1, int flags = 0);
|
||||
native action void A_SetCrosshair(int xhair);
|
||||
const ZOOM_INSTANT = 1;
|
||||
const ZOOM_NOSCALETURNING = 2;
|
||||
|
||||
native void A_SetCrosshair(int xhair);
|
||||
}
|
||||
|
||||
class WeaponGiver : Weapon native
|
||||
|
|
Loading…
Reference in a new issue