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https://github.com/ZDoom/qzdoom-gpl.git
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Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
42c9b68d47
8 changed files with 24 additions and 4 deletions
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@ -338,6 +338,7 @@ enum
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MF7_NEVERTARGET = 0x00000001, // can not be targetted at all, even if monster friendliness is considered.
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MF7_NOTELESTOMP = 0x00000002, // cannot telefrag under any circumstances (even when set by MAPINFO)
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MF7_ALWAYSTELEFRAG = 0x00000004, // will unconditionally be telefragged when in the way. Overrides all other settings.
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// --- mobj.renderflags ---
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@ -115,6 +115,7 @@ CVAR (Color, am_interlevelcolor, 0xff0000, CVAR_ARCHIVE);
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CVAR (Color, am_secretsectorcolor, 0xff00ff, CVAR_ARCHIVE);
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CVAR (Color, am_thingcolor_friend, 0xfcfcfc, CVAR_ARCHIVE);
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CVAR (Color, am_thingcolor_monster, 0xfcfcfc, CVAR_ARCHIVE);
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CVAR (Color, am_thingcolor_ncmonster, 0xfcfcfc, CVAR_ARCHIVE);
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CVAR (Color, am_thingcolor_item, 0xfcfcfc, CVAR_ARCHIVE);
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CVAR (Color, am_thingcolor_citem, 0xfcfcfc, CVAR_ARCHIVE);
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@ -134,6 +135,7 @@ CVAR (Color, am_ovsecretsectorcolor,0x00ffff, CVAR_ARCHIVE);
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CVAR (Color, am_ovthingcolor, 0xe88800, CVAR_ARCHIVE);
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CVAR (Color, am_ovthingcolor_friend, 0xe88800, CVAR_ARCHIVE);
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CVAR (Color, am_ovthingcolor_monster, 0xe88800, CVAR_ARCHIVE);
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CVAR (Color, am_ovthingcolor_ncmonster, 0xe88800, CVAR_ARCHIVE);
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CVAR (Color, am_ovthingcolor_item, 0xe88800, CVAR_ARCHIVE);
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CVAR (Color, am_ovthingcolor_citem, 0xe88800, CVAR_ARCHIVE);
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@ -190,6 +192,7 @@ static const char *ColorNames[] = {
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"ThingColor_Item",
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"ThingColor_CountItem",
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"ThingColor_Monster",
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"ThingColor_NocountMonster",
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"ThingColor_Friend",
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"SpecialWallColor",
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"SecretWallColor",
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@ -219,6 +222,7 @@ struct AMColorset
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ThingColor_Item,
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ThingColor_CountItem,
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ThingColor_Monster,
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ThingColor_NocountMonster,
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ThingColor_Friend,
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SpecialWallColor,
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SecretWallColor,
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@ -318,6 +322,7 @@ static FColorCVar *cv_standard[] = {
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&am_thingcolor_item,
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&am_thingcolor_citem,
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&am_thingcolor_monster,
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&am_thingcolor_ncmonster,
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&am_thingcolor_friend,
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&am_specialwallcolor,
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&am_secretwallcolor,
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@ -342,6 +347,7 @@ static FColorCVar *cv_overlay[] = {
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&am_ovthingcolor_item,
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&am_ovthingcolor_citem,
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&am_ovthingcolor_monster,
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&am_ovthingcolor_ncmonster,
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&am_ovthingcolor_friend,
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&am_ovspecialwallcolor,
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&am_ovsecretwallcolor,
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@ -368,6 +374,7 @@ static unsigned char DoomColors[]= {
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0x74,0xfc,0x6c, // thingcolor_item
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0x74,0xfc,0x6c, // thingcolor_citem
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0x74,0xfc,0x6c, // thingcolor_monster
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0x74,0xfc,0x6c, // thingcolor_ncmonster
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0x74,0xfc,0x6c, // thingcolor_friend
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NOT_USED, // specialwallcolor
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NOT_USED, // secretwallcolor
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@ -393,6 +400,7 @@ static unsigned char StrifeColors[]= {
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219, 171, 0, // thingcolor_item
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219, 171, 0, // thingcolor_citem
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0xfc,0x00,0x00, // thingcolor_monster
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0xfc,0x00,0x00, // thingcolor_ncmonster
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0xfc,0x00,0x00, // thingcolor_friend
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NOT_USED, // specialwallcolor
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NOT_USED, // secretwallcolor
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@ -418,6 +426,7 @@ static unsigned char RavenColors[]= {
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236, 236, 236, // thingcolor_item
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236, 236, 236, // thingcolor_citem
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236, 236, 236, // thingcolor_monster
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236, 236, 236, // thingcolor_ncmonster
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236, 236, 236, // thingcolor_friend
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NOT_USED, // specialwallcolor
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NOT_USED, // secretwallcolor
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@ -2669,7 +2678,8 @@ void AM_drawThings ()
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// use separate colors for special thing types
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if (t->flags3&MF3_ISMONSTER && !(t->flags&MF_CORPSE))
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{
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if (t->flags & MF_FRIENDLY || !(t->flags & MF_COUNTKILL)) color = AMColors[AMColors.ThingColor_Friend];
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if (t->flags & MF_FRIENDLY) color = AMColors[AMColors.ThingColor_Friend];
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else if (!(t->flags & MF_COUNTKILL)) color = AMColors[AMColors.ThingColor_NocountMonster];
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else color = AMColors[AMColors.ThingColor_Monster];
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}
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else if (t->flags&MF_SPECIAL)
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@ -909,6 +909,11 @@ CCMD (openmenu)
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M_SetMenu(argv[1], -1);
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}
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CCMD (closemenu)
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{
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M_ClearMenus();
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}
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//
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// Toggle messages on/off
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//
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@ -763,7 +763,7 @@ public:
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: FOptionMenuItem(label, menu)
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{
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FBaseCVar *cv = FindCVar(menu, NULL);
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if (cv->GetRealType() == CVAR_Color)
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if (cv != NULL && cv->GetRealType() == CVAR_Color)
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{
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mCVar = (FColorCVar*)cv;
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}
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@ -5242,7 +5242,7 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound)
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{
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const char *type = FBehavior::StaticLookupString(args[1]);
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int amount = argCount >= 3? args[2] : -1;
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int chance = argCount >= 4? args[3] : -1;
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int chance = argCount >= 4? args[3] : 256;
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const PClass *cls = PClass::FindClass(type);
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int cnt = 0;
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if (cls != NULL)
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@ -382,7 +382,8 @@ bool P_TeleportMove (AActor *thing, fixed_t x, fixed_t y, fixed_t z, bool telefr
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// monsters don't stomp things except on boss level
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// [RH] Some Heretic/Hexen monsters can telestomp
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if (StompAlwaysFrags && !(th->flags6 & MF6_NOTELEFRAG))
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// ... and some items can never be telefragged while others will be telefragged by everything that teleports upon them.
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if ((StompAlwaysFrags && !(th->flags6 & MF6_NOTELEFRAG)) || (th->flags7 & MF7_ALWAYSTELEFRAG))
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{
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P_DamageMobj (th, thing, thing, TELEFRAG_DAMAGE, NAME_Telefrag, DMG_THRUSTLESS);
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continue;
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@ -239,6 +239,7 @@ static FFlagDef ActorFlags[]=
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DEFINE_FLAG(MF7, NEVERTARGET, AActor, flags7),
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DEFINE_FLAG(MF7, NOTELESTOMP, AActor, flags7),
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DEFINE_FLAG(MF7, ALWAYSTELEFRAG, AActor, flags7),
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// Effect flags
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DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),
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@ -1019,6 +1019,7 @@ OptionMenu MapColorMenu
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ColorPicker "Secret walls", "am_secretwallcolor"
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ColorPicker "Actors", "am_thingcolor"
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ColorPicker "Monsters", "am_thingcolor_monster"
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ColorPicker "non-counting Monsters", "am_thingcolor_ncmonster"
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ColorPicker "Friends", "am_thingcolor_friend"
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ColorPicker "Items", "am_thingcolor_item"
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ColorPicker "Count Items", "am_thingcolor_citem"
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@ -1041,6 +1042,7 @@ OptionMenu MapColorMenu
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ColorPicker "Secret walls", "am_ovsecretwallcolor"
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ColorPicker "Actors", "am_ovthingcolor"
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ColorPicker "Monsters", "am_ovthingcolor_monster"
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ColorPicker "non-counting Monsters", "am_ovthingcolor_ncmonster"
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ColorPicker "Friends", "am_ovthingcolor_friend"
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ColorPicker "Items", "am_ovthingcolor_item"
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ColorPicker "Count Items", "am_ovthingcolor_citem"
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