mirror of
https://github.com/ZDoom/qzdoom-gpl.git
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- Updated fmod_wrap.h for FMOD 4.14.
- Set note velocity back to using a linear sounding volume curve, although it's now used to scale channel volume and expression, so recompute_amp() is still only doing one volume curve lookup. - Fixed: TimidityMIDIDevice caused a crash at the end of a non-looping song. SVN r920 (trunk)
This commit is contained in:
parent
d5738e3876
commit
42c80b3ee5
9 changed files with 142 additions and 125 deletions
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@ -1,3 +1,10 @@
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April 16, 2008
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- Updated fmod_wrap.h for FMOD 4.14.
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- Set note velocity back to using a linear sounding volume curve, although
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it's now used to scale channel volume and expression, so recompute_amp()
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is still only doing one volume curve lookup.
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- Fixed: TimidityMIDIDevice caused a crash at the end of a non-looping song.
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April 16, 2008 (Changes by Graf Zahl)
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- Made translation support for multipatch textures operational.
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@ -9,7 +16,7 @@ April 15, 2008
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this sounds closer to TiMidity++, although I don't believe it's correct
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MIDI behavior. Also changed expression so that it scales the channel volume
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before going through the curve.
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- Reworked load_instrument to be less opaque.
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- Reworked load_instrument() to be less opaque.
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- Went through the TiMidity code and removed pretty much all of the SDL_mixer
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extensions. The only exception would be kill_others(), which I reworked
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into a kill_key_group() function, which should be useful for DLS
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@ -215,7 +215,7 @@ typedef struct fm_opl_f {
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UINT32 eg_cnt; /* global envelope generator counter */
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UINT32 eg_timer; /* global envelope generator counter works at frequency = chipclock/72 */
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UINT32 eg_timer_add; /* step of eg_timer */
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UINT32 eg_timer_overflow; /* envelope generator timer overlfows every 1 sample (on real chip) */
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UINT32 eg_timer_overflow; /* envelope generator timer overflows every 1 sample (on real chip) */
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UINT32 fn_tab[1024]; /* fnumber->increment counter */
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@ -18,6 +18,7 @@ struct FMOD_CHANNELGROUP {};
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struct FMOD_SOUNDGROUP {};
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struct FMOD_REVERB {};
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struct FMOD_DSP {};
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struct FMOD_DSPCONNECTION {};
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struct FMOD_POLYGON {};
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struct FMOD_GEOMETRY {};
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struct FMOD_SYNCPOINT {};
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@ -39,6 +40,7 @@ namespace FMOD
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class SoundGroup;
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class Reverb;
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class DSP;
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class DSPConnection;
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class Geometry;
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/*
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@ -159,7 +161,7 @@ namespace FMOD
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// System level DSP access.
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FMOD_RESULT getDSPHead (DSP **dsp) { return FMOD_System_GetDSPHead(this, (FMOD_DSP **)dsp); }
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FMOD_RESULT addDSP (DSP *dsp) { return FMOD_System_AddDSP(this, (FMOD_DSP *)dsp); }
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FMOD_RESULT addDSP (DSP *dsp, DSPConnection **connection) { return FMOD_System_AddDSP(this, (FMOD_DSP *)dsp, (FMOD_DSPCONNECTION**)dsp); }
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FMOD_RESULT lockDSP () { return FMOD_System_LockDSP(this); }
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FMOD_RESULT unlockDSP () { return FMOD_System_UnlockDSP(this); }
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@ -277,8 +279,8 @@ namespace FMOD
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FMOD_RESULT getFrequency (float *frequency) { return FMOD_Channel_GetFrequency(this, frequency); }
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FMOD_RESULT setPan (float pan) { return FMOD_Channel_SetPan(this, pan); }
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FMOD_RESULT getPan (float *pan) { return FMOD_Channel_GetPan(this, pan); }
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FMOD_RESULT setDelay (unsigned int startdelay, unsigned int enddelay) { return FMOD_Channel_SetDelay(this, startdelay, enddelay); }
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FMOD_RESULT getDelay (unsigned int *startdelay, unsigned int *enddelay) { return FMOD_Channel_GetDelay(this, startdelay, enddelay); }
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FMOD_RESULT setDelay (FMOD_DELAYTYPE delaytype, unsigned int delayhi, unsigned int delaylo) { return FMOD_Channel_SetDelay(this, delaytype, delaylo, delayhi); }
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FMOD_RESULT getDelay (FMOD_DELAYTYPE delaytype, unsigned int *delayhi, unsigned int *delaylo) { return FMOD_Channel_GetDelay(this, delaytype, delaylo, delayhi); }
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FMOD_RESULT setSpeakerMix (float frontleft, float frontright, float center, float lfe, float backleft, float backright, float sideleft, float sideright) { return FMOD_Channel_SetSpeakerMix(this, frontleft, frontright, center, lfe, backleft, backright, sideleft, sideright); }
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FMOD_RESULT getSpeakerMix (float *frontleft, float *frontright, float *center, float *lfe, float *backleft, float *backright, float *sideleft, float *sideright) { return FMOD_Channel_GetSpeakerMix(this, frontleft, frontright, center, lfe, backleft, backright, sideleft, sideright); }
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FMOD_RESULT setSpeakerLevels (FMOD_SPEAKER speaker, float *levels, int numlevels) { return FMOD_Channel_SetSpeakerLevels(this, speaker, levels, numlevels); }
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@ -320,7 +322,7 @@ namespace FMOD
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// DSP functionality only for channels playing sounds created with FMOD_SOFTWARE.
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FMOD_RESULT getDSPHead (DSP **dsp) { return FMOD_Channel_GetDSPHead(this, (FMOD_DSP **)dsp); }
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FMOD_RESULT addDSP (DSP *dsp) { return FMOD_Channel_AddDSP(this, (FMOD_DSP *)dsp); }
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FMOD_RESULT addDSP (DSP *dsp, DSPConnection **connection) { return FMOD_Channel_AddDSP(this, (FMOD_DSP *)dsp, (FMOD_DSPCONNECTION **)connection); }
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// Information only functions.
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FMOD_RESULT isPlaying (bool *isplaying) { FMOD_BOOL b; FMOD_RESULT res = FMOD_Channel_IsPlaying(this, &b); *isplaying = b; return res; }
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@ -387,7 +389,7 @@ namespace FMOD
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// DSP functionality only for channel groups playing sounds created with FMOD_SOFTWARE.
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FMOD_RESULT getDSPHead (DSP **dsp) { return FMOD_ChannelGroup_GetDSPHead(this, (FMOD_DSP **)dsp); }
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FMOD_RESULT addDSP (DSP *dsp) { return FMOD_ChannelGroup_AddDSP(this, (FMOD_DSP *)dsp); }
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FMOD_RESULT addDSP (DSP *dsp, DSPConnection **connection) { return FMOD_ChannelGroup_AddDSP(this, (FMOD_DSP *)dsp, (FMOD_DSPCONNECTION **)connection); }
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// Information only functions.
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FMOD_RESULT getName (char *name, int namelen) { return FMOD_ChannelGroup_GetName(this, name, namelen); }
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@ -452,22 +454,14 @@ namespace FMOD
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FMOD_RESULT getSystemObject (System **system) { return FMOD_DSP_GetSystemObject(this, (FMOD_SYSTEM **)system); }
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// Connection / disconnection / input and output enumeration.
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FMOD_RESULT addInput (DSP *target) { return FMOD_DSP_AddInput(this, target); }
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FMOD_RESULT addInput (DSP *target, DSPConnection **connection) { return FMOD_DSP_AddInput(this, target, (FMOD_DSPCONNECTION **)connection); }
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FMOD_RESULT disconnectFrom (DSP *target) { return FMOD_DSP_DisconnectFrom(this, target); }
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FMOD_RESULT disconnectAll (bool inputs, bool outputs) { return FMOD_DSP_DisconnectAll(this, inputs, outputs); }
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FMOD_RESULT remove () { return FMOD_DSP_Remove(this); }
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FMOD_RESULT getNumInputs (int *numinputs) { return FMOD_DSP_GetNumInputs(this, numinputs); }
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FMOD_RESULT getNumOutputs (int *numoutputs) { return FMOD_DSP_GetNumOutputs(this, numoutputs); }
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FMOD_RESULT getInput (int index, DSP **input) { return FMOD_DSP_GetInput(this, index, (FMOD_DSP **)input); }
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FMOD_RESULT getOutput (int index, DSP **output) { return FMOD_DSP_GetOutput(this, index, (FMOD_DSP **)output); }
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FMOD_RESULT setInputMix (int index, float volume) { return FMOD_DSP_SetInputMix(this, index, volume); }
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FMOD_RESULT getInputMix (int index, float *volume) { return FMOD_DSP_GetInputMix(this, index, volume); }
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FMOD_RESULT setInputLevels (int index, FMOD_SPEAKER speaker, float *levels, int numlevels) { return FMOD_DSP_SetInputLevels(this, index, speaker, levels, numlevels); }
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FMOD_RESULT getInputLevels (int index, FMOD_SPEAKER speaker, float *levels, int numlevels) { return FMOD_DSP_GetInputLevels(this, index, speaker, levels, numlevels); }
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FMOD_RESULT setOutputMix (int index, float volume) { return FMOD_DSP_SetOutputMix(this, index, volume); }
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FMOD_RESULT getOutputMix (int index, float *volume) { return FMOD_DSP_GetOutputMix(this, index, volume); }
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FMOD_RESULT setOutputLevels (int index, FMOD_SPEAKER speaker, float *levels, int numlevels) { return FMOD_DSP_SetOutputLevels(this, index, speaker, levels, numlevels); }
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FMOD_RESULT getOutputLevels (int index, FMOD_SPEAKER speaker, float *levels, int numlevels) { return FMOD_DSP_GetOutputLevels(this, index, speaker, levels, numlevels); }
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FMOD_RESULT getInput (int index, DSP **input, DSPConnection **inputconnection) { return FMOD_DSP_GetInput(this, index, (FMOD_DSP **)input, (FMOD_DSPCONNECTION **)inputconnection); }
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FMOD_RESULT getOutput (int index, DSP **output, DSPConnection **outputconnection) { return FMOD_DSP_GetOutput(this, index, (FMOD_DSP **)output, (FMOD_DSPCONNECTION **)outputconnection); }
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// DSP unit control.
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FMOD_RESULT setActive (bool active) { return FMOD_DSP_SetActive(this, active); }
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@ -488,13 +482,38 @@ namespace FMOD
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FMOD_RESULT getType (FMOD_DSP_TYPE *type) { return FMOD_DSP_GetType(this, type); }
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FMOD_RESULT setDefaults (float frequency, float volume, float pan, int priority) { return FMOD_DSP_SetDefaults(this, frequency, volume, pan, priority); }
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FMOD_RESULT getDefaults (float *frequency, float *volume, float *pan, int *priority) { return FMOD_DSP_GetDefaults(this, frequency, volume, pan, priority) ;}
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// Userdata set/get.
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FMOD_RESULT setUserData (void *userdata) { return FMOD_DSP_SetUserData(this, userdata); }
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FMOD_RESULT getUserData (void **userdata) { return FMOD_DSP_GetUserData(this, userdata); }
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};
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/*
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'DSPConnection' API
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*/
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class DSPConnection : FMOD_DSPCONNECTION
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{
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private:
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DSPConnection(); /* Constructor made private so user cannot statically instance a DSPConnection class.
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Appropriate DSPConnection creation or retrieval function must be used. */
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public:
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FMOD_RESULT F_API getInput (DSP **input) { return FMOD_DSPConnection_GetInput(this, (FMOD_DSP **)input); }
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FMOD_RESULT F_API getOutput (DSP **output) { return FMOD_DSPConnection_GetOutput(this, (FMOD_DSP **)output); }
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FMOD_RESULT F_API setMix (float volume) { return FMOD_DSPConnection_SetMix(this, volume); }
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FMOD_RESULT F_API getMix (float *volume) { return FMOD_DSPConnection_GetMix(this, volume); }
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FMOD_RESULT F_API setLevels (FMOD_SPEAKER speaker, float *levels, int numlevels) { return FMOD_DSPConnection_SetLevels(this, speaker, levels, numlevels); }
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FMOD_RESULT F_API getLevels (FMOD_SPEAKER speaker, float *levels, int numlevels) { return FMOD_DSPConnection_GetLevels(this, speaker, levels, numlevels); }
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// Userdata set/get.
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FMOD_RESULT F_API setUserData (void *userdata) { return FMOD_DSPConnection_SetUserData(this, userdata); }
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FMOD_RESULT F_API getUserData (void **userdata) { return FMOD_DSPConnection_GetUserData(this, userdata); }
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};
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/*
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'Geometry' API
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*/
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@ -262,7 +262,7 @@ static const char *Enum_NameForNum(const FEnumList *list, int num)
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//==========================================================================
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//
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// The container for a FSOUND_STREAM.
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// The container for a streaming FMOD::Sound, for playing music.
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//
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//==========================================================================
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@ -270,15 +270,15 @@ class FMODStreamCapsule : public SoundStream
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{
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public:
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FMODStreamCapsule(FMOD::Sound *stream, FMODSoundRenderer *owner)
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: Owner(owner), Stream(NULL), Channel(NULL), DSP(NULL),
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UserData(NULL), Callback(NULL)
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: Owner(owner), Stream(NULL), Channel(NULL),
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UserData(NULL), Callback(NULL), Ended(false)
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{
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SetStream(stream);
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}
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FMODStreamCapsule(void *udata, SoundStreamCallback callback, FMODSoundRenderer *owner)
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: Owner(owner), Stream(NULL), Channel(NULL), DSP(NULL),
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UserData(udata), Callback(callback)
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: Owner(owner), Stream(NULL), Channel(NULL),
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UserData(udata), Callback(callback), Ended(false)
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{}
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~FMODStreamCapsule()
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Channel->stop();
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Channel = NULL;
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}
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if (DSP != NULL)
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{
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DSP->release();
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DSP = NULL;
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}
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}
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bool SetPaused(bool paused)
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FMODStreamCapsule *self;
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result = ((FMOD::Sound *)sound)->getUserData((void **)&self);
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if (result != FMOD_OK || self == NULL || self->Callback == NULL)
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{
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return FMOD_ERR_INVALID_PARAM;
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}
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if (self->Callback(self, data, datalen, self->UserData))
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if (result != FMOD_OK || self == NULL || self->Callback == NULL || self->Ended)
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{
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// Contrary to the docs, this return value is completely ignored.
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return FMOD_OK;
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}
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else
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if (!self->Callback(self, data, datalen, self->UserData))
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{
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self->Channel->stop();
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// Contrary to the docs, this return value is completely ignored.
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return FMOD_ERR_INVALID_PARAM;
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self->Ended = true;
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}
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return FMOD_OK;
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}
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static FMOD_RESULT F_CALLBACK PCMSetPosCallback(FMOD_SOUND *sound, int subsound, unsigned int position, FMOD_TIMEUNIT postype)
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FMODSoundRenderer *Owner;
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FMOD::Sound *Stream;
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FMOD::Channel *Channel;
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FMOD::DSP *DSP;
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void *UserData;
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SoundStreamCallback Callback;
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bool Ended;
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};
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//==========================================================================
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@ -655,11 +655,11 @@ int MIDIStreamer::FillBuffer(int buffer_num, int max_events, DWORD max_time)
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{
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InitialPlayback = false;
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// Send the full master volume SysEx message.
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events[0] = 0; // dwDeltaTime
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events[1] = 0; // dwStreamID
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events[2] = (MEVT_LONGMSG << 24) | 8; // dwEvent
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events[3] = 0x047f7ff0; // dwParms[0]
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events[4] = 0xf77f7f01; // dwParms[1]
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events[0] = 0; // dwDeltaTime
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events[1] = 0; // dwStreamID
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events[2] = (MEVT_LONGMSG << 24) | 8; // dwEvent
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events[3] = MAKE_ID(0xf0,0x7f,0x7f,0x04); // dwParms[0]
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events[4] = MAKE_ID(0x01,0x7f,0x7f,0xf7); // dwParms[1]
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events += 5;
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DoInitialSetup();
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}
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@ -484,7 +484,7 @@ bool TimidityMIDIDevice::ServiceStream (void *buff, int numbytes)
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memset(buff, 0, numbytes);
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CritSec.Enter();
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while (numsamples > 0)
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while (Events != NULL && numsamples > 0)
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{
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double ticky = NextTickIn;
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int tick_in = int(NextTickIn);
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@ -285,4 +285,4 @@ struct bCopy
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#endif
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#endif
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@ -173,8 +173,8 @@ void Renderer::recompute_amp(Voice *v)
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int panning = v->panning;
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double vol = channel[chan].volume / 16383.f;
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double expr = channel[chan].expression / 16383.f;
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double vel = /*calc_vol*/(v->velocity / 127.f);
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double tempamp = vel * calc_vol(vol * expr) * v->sample->volume;
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double vel = v->velocity / 127.f;
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double tempamp = calc_vol(vol * expr * vel) * v->sample->volume;
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if (panning >= 0x1DBB && panning < 0x2244)
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{
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Version="8.00"
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Name="updaterevision"
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ProjectGUID="{6077B7D6-349F-4077-B552-3BC302EF5859}"
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RootNamespace="updaterevision"
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|
@ -95,6 +95,82 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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||||
Name="Debug|x64"
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||||
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="1"
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>
|
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<Tool
|
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Name="VCPreBuildEventTool"
|
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/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
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||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
|
@ -172,82 +248,6 @@
|
|||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||
|
|
Loading…
Reference in a new issue