mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-29 23:23:07 +00:00
Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
4122e4041a
22 changed files with 45 additions and 15 deletions
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@ -144,6 +144,11 @@ if( WIN32 )
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ws2_32
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setupapi
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oleaut32 )
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# For some reason this isn't implied on 2005
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if( MSVC80 )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} DelayImp )
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endif( MSVC80 )
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else( WIN32 )
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if( APPLE )
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set( FMOD_SEARCH_PATHS "/Developer/FMOD Programmers API Mac/api" )
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@ -1211,7 +1216,11 @@ endif( NOT ZDOOM_OUTPUT_OLDSTYLE OR NO_GENERATOR_EXPRESSIONS )
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if( MSVC )
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option( ZDOOM_GENERATE_MAPFILE "Generate .map file for debugging." OFF )
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if( ZDOOM_GENERATE_MAPFILE )
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if( NOT MSVC80 )
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set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO /DELAYLOAD:\"fmodex${X64}.dll\" /MAP:${ZDOOM_EXE_NAME}.map")
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else( NOT MSVC80 ) # 2005 doesn't support naming the map file.
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set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO /DELAYLOAD:\"fmodex${X64}.dll\" /MAP")
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endif( NOT MSVC80 )
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else( ZDOOM_GENERATE_MAPFILE )
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set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO /DELAYLOAD:\"fmodex${X64}.dll\"")
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endif( ZDOOM_GENERATE_MAPFILE )
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@ -565,7 +565,7 @@ void G_BuildTiccmd (ticcmd_t *cmd)
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int tspeed = speed;
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if (turnheld < SLOWTURNTICS)
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tspeed *= 2; // slow turn
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tspeed += 2; // slow turn
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if (Button_Right.bDown)
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{
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@ -522,19 +522,8 @@ static void ParseReplies (FStrifeDialogueReply **replyptr, Response *responses)
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// If the first item check has a positive amount required, then
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// add that to the reply string. Otherwise, use the reply as-is.
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if (rsp->Count[0] > 0)
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{
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char moneystr[128];
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mysnprintf (moneystr, countof(moneystr), "%s for %u", rsp->Reply, rsp->Count[0]);
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reply->Reply = copystring (moneystr);
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reply->NeedsGold = true;
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}
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else
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{
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reply->Reply = copystring (rsp->Reply);
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reply->NeedsGold = false;
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}
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reply->NeedsGold = (rsp->Count[0] > 0);
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// QuickYes messages are shown when you meet the item checks.
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// QuickNo messages are shown when you don't.
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@ -221,6 +221,7 @@ ACTOR BagOfHolding : BackpackItem 8
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Inventory.PickupMessage "$TXT_ITEMBAGOFHOLDING"
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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States
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{
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Spawn:
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@ -6,6 +6,7 @@ Actor SilverShield : BasicArmorPickup 85
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Game Heretic
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SpawnID 68
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+FLOATBOB
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+NOGRAVITY
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Inventory.Pickupmessage "$TXT_ITEMSHIELD1"
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Inventory.Icon "SHLDA0"
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Armor.Savepercent 50
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@ -25,6 +26,7 @@ Actor EnchantedShield : BasicArmorPickup 31
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Game Heretic
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SpawnID 69
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+FLOATBOB
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+NOGRAVITY
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Inventory.Pickupmessage "$TXT_ITEMSHIELD2"
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Inventory.Icon "SHD2A0"
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Armor.Savepercent 75
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@ -7,6 +7,7 @@ ACTOR SuperMap : MapRevealer 35
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+COUNTITEM
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+INVENTORY.ALWAYSPICKUP
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+FLOATBOB
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+NOGRAVITY
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Inventory.MaxAmount 0
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Inventory.PickupMessage "$TXT_ITEMSUPERMAP"
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States
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@ -26,6 +27,7 @@ ACTOR ArtiInvisibility : PowerupGiver 75
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SpawnID 135
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.PICKUPFLASH
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RenderStyle Translucent
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Alpha 0.4
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@ -51,6 +53,7 @@ ACTOR ArtiTomeOfPower : PowerupGiver 86 native
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SpawnID 134
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.PICKUPFLASH
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Inventory.Icon "ARTIPWBK"
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Powerup.Type Weaponlevel2
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@ -94,6 +97,7 @@ ACTOR ArtiTimeBomb : Inventory 34 native
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SpawnID 72
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.PICKUPFLASH
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+INVENTORY.INVBAR
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+INVENTORY.FANCYPICKUPSOUND
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@ -4,6 +4,7 @@ ACTOR ArtiBlastRadius : CustomInventory 10110
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Game Hexen
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SpawnID 74
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+FLOATBOB
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+NOGRAVITY
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Inventory.DefMaxAmount
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Inventory.PickupFlash "PickupFlash"
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+INVBAR +FANCYPICKUPSOUND
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@ -7,6 +7,7 @@ ACTOR ArtiBoostArmor : Inventory 8041 native
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SpawnID 22
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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Inventory.DefMaxAmount
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Inventory.PickupFlash "PickupFlash"
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+INVBAR +FANCYPICKUPSOUND
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@ -8,6 +8,7 @@ ACTOR ClericWeaponPiece : WeaponPiece
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Inventory.ForbiddenTo FighterPlayer, MagePlayer
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WeaponPiece.Weapon CWeapWraithverge
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+FLOATBOB
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+NOGRAVITY
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}
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// Cleric Weapon Piece 1 ----------------------------------------------------
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@ -8,6 +8,7 @@ ACTOR FighterWeaponPiece : WeaponPiece
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Inventory.ForbiddenTo ClericPlayer, MagePlayer
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WeaponPiece.Weapon FWeapQuietus
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+FLOATBOB
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+NOGRAVITY
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}
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// Fighter Weapon Piece 1 ---------------------------------------------------
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@ -99,6 +99,7 @@ ACTOR ArtiPoisonBag : Inventory 8000 native
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Game Hexen
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SpawnID 72
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+FLOATBOB
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+NOGRAVITY
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Inventory.DefMaxAmount
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Inventory.PickupFlash "PickupFlash"
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+INVBAR +FANCYPICKUPSOUND
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@ -6,6 +6,7 @@ ACTOR FogSpawner 10000
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Game Hexen
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+NOSECTOR +NOBLOCKMAP
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+FLOATBOB
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+NOGRAVITY
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+INVISIBLE
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action native A_FogSpawn();
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@ -6,6 +6,7 @@ ACTOR ArtiHealingRadius : Inventory 10120 native
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Game Hexen
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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Inventory.DefMaxAmount
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+INVENTORY.INVBAR
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+INVENTORY.PICKUPFLASH
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@ -8,6 +8,7 @@ ACTOR MageWeaponPiece : WeaponPiece
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Inventory.ForbiddenTo FighterPlayer, ClericPlayer
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WeaponPiece.Weapon MWeapBloodscourge
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+FLOATBOB
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+NOGRAVITY
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}
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// Mage Weapon Piece 1 ------------------------------------------------------
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@ -11,6 +11,7 @@ ACTOR Mana1 : Ammo 122
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Radius 8
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Height 8
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+FLOATBOB
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+NOGRAVITY
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Inventory.Icon "MAN1I0"
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Inventory.PickupMessage "$TXT_MANA_1"
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States
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@ -34,6 +35,7 @@ ACTOR Mana2 : Ammo 124
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Radius 8
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Height 8
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+FLOATBOB
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+NOGRAVITY
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Inventory.Icon "MAN2G0"
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Inventory.PickupMessage "$TXT_MANA_2"
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States
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@ -53,6 +55,7 @@ ACTOR Mana3 : CustomInventory 8004
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Radius 8
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Height 8
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+FLOATBOB
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+NOGRAVITY
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Inventory.PickupMessage "$TXT_MANA_BOTH"
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States
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{
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@ -73,6 +76,7 @@ ACTOR ArtiBoostMana : CustomInventory 8003
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Game Hexen
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SpawnID 26
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+FLOATBOB
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+NOGRAVITY
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+COUNTITEM
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+INVENTORY.INVBAR
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+INVENTORY.PICKUPFLASH
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@ -5,6 +5,7 @@ ACTOR ArtiSpeedBoots : PowerupGiver 8002
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Game Hexen
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SpawnID 13
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+FLOATBOB
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+NOGRAVITY
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+COUNTITEM
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+INVENTORY.PICKUPFLASH
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Inventory.Icon ARTISPED
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@ -7,6 +7,7 @@ ACTOR ArtiDarkServant : Inventory 86 native
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SpawnID 16
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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Inventory.RespawnTics 4230
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Inventory.DefMaxAmount
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Inventory.PickupFlash "PickupFlash"
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@ -7,6 +7,7 @@ ACTOR ArtiTeleportOther : Inventory 10040 native
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SpawnID 17
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.INVBAR
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+INVENTORY.PICKUPFLASH
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+INVENTORY.FANCYPICKUPSOUND
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@ -31,6 +31,7 @@ ACTOR ArtiEgg : CustomInventory 30
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SpawnID 14
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.INVBAR
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+INVENTORY.PICKUPFLASH
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+INVENTORY.FANCYPICKUPSOUND
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@ -85,6 +86,7 @@ ACTOR ArtiPork : CustomInventory 30
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SpawnID 14
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.INVBAR
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+INVENTORY.PICKUPFLASH
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+INVENTORY.FANCYPICKUPSOUND
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@ -7,6 +7,7 @@ ACTOR ArtiTeleport : Inventory 36 native
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SpawnID 18
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.INVBAR
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+INVENTORY.PICKUPFLASH
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+INVENTORY.FANCYPICKUPSOUND
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@ -8,6 +8,7 @@ ACTOR ArtiHealth : HealthPickup 82
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Health 25
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.PICKUPFLASH
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+INVENTORY.FANCYPICKUPSOUND
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Inventory.Icon ARTIPTN2
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@ -32,6 +33,7 @@ ACTOR ArtiSuperHealth : HealthPickup 32
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Health 100
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.PICKUPFLASH
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+INVENTORY.FANCYPICKUPSOUND
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Inventory.Icon ARTISPHL
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@ -55,6 +57,7 @@ ACTOR ArtiFly : PowerupGiver 83
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SpawnID 15
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.PICKUPFLASH
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+INVENTORY.INTERHUBSTRIP
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Inventory.RespawnTics 4230
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@ -78,6 +81,7 @@ ACTOR ArtiInvulnerability : PowerupGiver 84
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SpawnID 133
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.PICKUPFLASH
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Inventory.RespawnTics 4230
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Inventory.Icon ARTIINVU
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@ -101,6 +105,7 @@ ACTOR ArtiInvulnerability2 : PowerupGiver 84
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SpawnID 133
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.PICKUPFLASH
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Inventory.RespawnTics 4230
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Inventory.Icon ARTIDEFN
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@ -123,6 +128,7 @@ ACTOR ArtiTorch : PowerupGiver 33
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SpawnID 73
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+COUNTITEM
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+FLOATBOB
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+NOGRAVITY
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+INVENTORY.PICKUPFLASH
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Inventory.Icon ARTITRCH
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Inventory.PickupMessage "$TXT_ARTITORCH"
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@ -3,6 +3,7 @@ ACTOR CrystalVial : Health 81
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Game Raven
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SpawnID 23
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+FLOATBOB
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+NOGRAVITY
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Inventory.Amount 10
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Inventory.PickupMessage "$TXT_ITEMHEALTH"
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States
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