- copied some declarations that are needed by GZDoom's GL renderer from r_main.h to r_utility.h.

SVN r3262 (trunk)
This commit is contained in:
Christoph Oelckers 2011-07-06 19:11:36 +00:00
parent f08188b0e5
commit 3e9ffc9ac9
4 changed files with 6 additions and 7 deletions

View file

@ -49,6 +49,8 @@
#define FX_BLACKFOUNTAIN 0x00060000
#define FX_WHITEFOUNTAIN 0x00070000
struct subsector_t;
// [RH] Particle details
struct particle_t
{

View file

@ -38,9 +38,6 @@ extern DCanvas *RenderTarget;
extern bool bRenderingToCanvas;
extern fixed_t viewcos;
extern fixed_t viewsin;
extern fixed_t viewtancos;
extern fixed_t viewtansin;
extern fixed_t FocalTangent;
extern fixed_t viewingrangerecip;
extern fixed_t FocalLengthX, FocalLengthY;
extern float FocalLengthXfloat;

View file

@ -12,6 +12,10 @@
extern fixed_t viewx;
extern fixed_t viewy;
extern fixed_t viewtancos;
extern fixed_t viewtansin;
extern fixed_t FocalTangent;
extern bool r_NoInterpolate;
extern int validcount;

View file

@ -1341,10 +1341,6 @@
RelativePath=".\src\m_joy.h"
>
</File>
<File
RelativePath=".\src\m_menu.h"
>
</File>
<File
RelativePath=".\src\m_misc.h"
>