From 361feaaadc89e7be87125f7831171a67be023f41 Mon Sep 17 00:00:00 2001 From: nashmuhandes Date: Thu, 9 Feb 2017 19:26:10 +0800 Subject: [PATCH] Removed irrelevant voxel code notice in the README (the software renderer doesn't even exist in the current iteration) --- docs/licenses/README.TXT | 3 --- 1 file changed, 3 deletions(-) diff --git a/docs/licenses/README.TXT b/docs/licenses/README.TXT index cdc1c3276..52569d87e 100644 --- a/docs/licenses/README.TXT +++ b/docs/licenses/README.TXT @@ -1,9 +1,6 @@ The original Doom source code was released by id Software under the Doom Source Code License. See doomlic.txt. -Parts of the voxel code in the software renderer use code from the -BUILD engine by Ken Silverman. See buildlic.txt. - The majority of original code uses a BSD-like lincese. See bsd.txt. The OpenGL renderer is released under the LGPL v3, except some bits