From 2b82758c8fdff6a6315a13eaa7e847ae5e5ea8d4 Mon Sep 17 00:00:00 2001 From: nashmuhandes Date: Fri, 10 Mar 2017 17:18:54 +0800 Subject: [PATCH] Revert "Removed irrelevant voxel code notice in the README (the software renderer doesn't even exist in the current iteration)" This reverts commit 361feaaadc89e7be87125f7831171a67be023f41. --- docs/licenses/README.TXT | 3 +++ 1 file changed, 3 insertions(+) diff --git a/docs/licenses/README.TXT b/docs/licenses/README.TXT index 52569d87e..cdc1c3276 100644 --- a/docs/licenses/README.TXT +++ b/docs/licenses/README.TXT @@ -1,6 +1,9 @@ The original Doom source code was released by id Software under the Doom Source Code License. See doomlic.txt. +Parts of the voxel code in the software renderer use code from the +BUILD engine by Ken Silverman. See buildlic.txt. + The majority of original code uses a BSD-like lincese. See bsd.txt. The OpenGL renderer is released under the LGPL v3, except some bits