From 158fce1123f61305b5b3c8c589dd4493fe1f89ac Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 14 Sep 2009 23:30:53 +0000 Subject: [PATCH] - Why wasn't this stuff committed before? SVN r1826 (trunk) --- src/compatibility.cpp | 1 - src/d_main.cpp | 1 - src/doomdef.h | 1 - src/g_mapinfo.cpp | 1 - 4 files changed, 4 deletions(-) diff --git a/src/compatibility.cpp b/src/compatibility.cpp index 6ff899f8f..6d5b421b1 100644 --- a/src/compatibility.cpp +++ b/src/compatibility.cpp @@ -102,7 +102,6 @@ static FCompatOption Options[] = { "wallrun", COMPATF_WALLRUN, 0 }, // [GZ] Added for CC MAP29 { "anybossdeath", COMPATF_ANYBOSSDEATH, 0}, // [GZ] Added for UAC_DEAD { "mushroom", COMPATF_MUSHROOM, 0}, - { "mbfdehacked", COMPATF_MBFDEHACKED, 0}, { "mbftorque", COMPATF_MBFTORQUE, 0}, { "mbfmonstermove", COMPATF_MBFMONSTERMOVE, 0 }, { "corpsegibs", COMPATF_CORPSEGIBS, 0 }, diff --git a/src/d_main.cpp b/src/d_main.cpp index 8ead2c824..0c48e66fd 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -543,7 +543,6 @@ CVAR (Flag, compat_crossdropoff,compatflags, COMPATF_CROSSDROPOFF); CVAR (Flag, compat_anybossdeath,compatflags, COMPATF_ANYBOSSDEATH); CVAR (Flag, compat_minotaur, compatflags, COMPATF_MINOTAUR); CVAR (Flag, compat_mushroom, compatflags, COMPATF_MUSHROOM); -CVAR (Flag, compat_mbfdehacked, compatflags, COMPATF_MBFDEHACKED); CVAR (Flag, compat_mbftorque, compatflags, COMPATF_MBFTORQUE); CVAR (Flag, compat_mbfmonstermove,compatflags, COMPATF_MBFMONSTERMOVE); CVAR (Flag, compat_corpsegibs, compatflags, COMPATF_CORPSEGIBS); diff --git a/src/doomdef.h b/src/doomdef.h index 53e740ac3..cbac842a3 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -321,7 +321,6 @@ enum COMPATF_ANYBOSSDEATH = 1 << 21, // [GZ] Any monster which calls BOSSDEATH counts for level specials COMPATF_MINOTAUR = 1 << 22, // Minotaur's floor flame is exploded immediately when feet are clipped COMPATF_MUSHROOM = 1 << 23, // Force original velocity calculations for A_Mushroom in Dehacked mods. - COMPATF_MBFDEHACKED = 1 << 24, // Allow a state's miscs to be out of offset ranges, for use as params. COMPATF_MBFTORQUE = 1 << 25, // Uses MBF-style pseudo torque simulation. COMPATF_MBFMONSTERMOVE = 1 << 26, // Monsters are affected by friction and pushers/pullers. COMPATF_CORPSEGIBS = 1 << 27, // Crushed monsters are turned into gibs, rather than replaced by gibs. diff --git a/src/g_mapinfo.cpp b/src/g_mapinfo.cpp index 3749aa627..af033d6d6 100644 --- a/src/g_mapinfo.cpp +++ b/src/g_mapinfo.cpp @@ -1356,7 +1356,6 @@ MapFlagHandlers[] = { "compat_anybossdeath", MITYPE_COMPATFLAG, COMPATF_ANYBOSSDEATH}, { "compat_minotaur", MITYPE_COMPATFLAG, COMPATF_MINOTAUR}, { "compat_mushroom", MITYPE_COMPATFLAG, COMPATF_MUSHROOM}, - { "compat_mbfdehacked", MITYPE_COMPATFLAG, COMPATF_MBFDEHACKED}, { "compat_mbftorque", MITYPE_COMPATFLAG, COMPATF_MBFTORQUE}, { "compat_mbfmonstermove", MITYPE_COMPATFLAG, COMPATF_MBFMONSTERMOVE}, { "compat_corpsegibs", MITYPE_COMPATFLAG, COMPATF_CORPSEGIBS},