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https://github.com/ZDoom/qzdoom-gpl.git
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- scriptified the CVar printers for the gameplay and compatibility menus.
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parent
2b977f70e6
commit
12db190f41
3 changed files with 32 additions and 46 deletions
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@ -510,49 +510,3 @@ DMenuItemBase *DOptionMenuDescriptor::GetItem(FName name)
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return NULL;
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}
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class DGameplayMenu : public DOptionMenu
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{
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DECLARE_CLASS(DGameplayMenu, DOptionMenu)
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public:
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DGameplayMenu()
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{}
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void Drawer ()
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{
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Super::Drawer();
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char text[64];
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mysnprintf(text, 64, "dmflags = %d dmflags2 = %d", *dmflags, *dmflags2);
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screen->DrawText (SmallFont, OptionSettings.mFontColorValue,
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(screen->GetWidth() - SmallFont->StringWidth (text) * CleanXfac_1) / 2, 0, text,
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DTA_CleanNoMove_1, true, TAG_DONE);
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}
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};
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IMPLEMENT_CLASS(DGameplayMenu, false, false)
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class DCompatibilityMenu : public DOptionMenu
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{
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DECLARE_CLASS(DCompatibilityMenu, DOptionMenu)
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public:
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DCompatibilityMenu()
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{}
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void Drawer ()
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{
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Super::Drawer();
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char text[64];
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mysnprintf(text, 64, "compatflags = %d compatflags2 = %d", *compatflags, *compatflags2);
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screen->DrawText (SmallFont, OptionSettings.mFontColorValue,
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(screen->GetWidth() - SmallFont->StringWidth (text) * CleanXfac_1) / 2, 0, text,
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DTA_CleanNoMove_1, true, TAG_DONE);
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}
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};
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IMPLEMENT_CLASS(DCompatibilityMenu, false, false)
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@ -9,6 +9,7 @@
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#include "zscript/menu/menuitembase.txt"
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#include "zscript/menu/menu.txt"
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#include "zscript/menu/listmenuitems.txt"
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#include "zscript/menu/optionmenu.txt"
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#include "zscript/menu/optionmenuitems.txt"
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#include "zscript/menu/colorpickermenu.txt"
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#include "zscript/menu/joystickmenu.txt"
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31
wadsrc/static/zscript/menu/optionmenu.txt
Normal file
31
wadsrc/static/zscript/menu/optionmenu.txt
Normal file
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@ -0,0 +1,31 @@
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class GameplayMenu : OptionMenu
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{
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override void Drawer ()
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{
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Super.Drawer();
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String s = String.Format("dmflags = %d dmflags2 = %d", dmflags, dmflags2);
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screen.DrawText (SmallFont, OptionMenuSettings.mFontColorValue,
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(screen.GetWidth() - SmallFont.StringWidth (s) * CleanXfac_1) / 2, 0, s,
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DTA_CleanNoMove_1, true);
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}
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}
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class CompatibilityMenu : OptionMenu
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{
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override void Drawer ()
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{
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Super.Drawer();
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String s = String.Format("compatflags = %d compatflags2 = %d", compatflags, compatflags2);
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screen.DrawText (SmallFont, OptionMenuSettings.mFontColorValue,
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(screen.GetWidth() - SmallFont.StringWidth (s) * CleanXfac_1) / 2, 0, s,
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DTA_CleanNoMove_1, true);
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}
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}
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