mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-16 01:02:03 +00:00
- Fixed an incorrect memset parameter in wi_stuff.cpp.
- Removed some whitespace from wi_stuff.h.
This commit is contained in:
parent
c02d922014
commit
119c2f36b2
2 changed files with 6 additions and 7 deletions
|
@ -1228,7 +1228,7 @@ void WI_initDeathmatchStats (void)
|
|||
acceleratestage = 0;
|
||||
memset(playerready, 0, sizeof(playerready));
|
||||
memset(cnt_frags, 0, sizeof(cnt_frags));
|
||||
memset(cnt_deaths, 0, sizeof(cnt_frags));
|
||||
memset(cnt_deaths, 0, sizeof(cnt_deaths));
|
||||
memset(player_deaths, 0, sizeof(player_deaths));
|
||||
total_frags = 0;
|
||||
total_deaths = 0;
|
||||
|
|
|
@ -33,7 +33,7 @@ class FTexture;
|
|||
struct wbplayerstruct_t
|
||||
{
|
||||
bool in; // whether the player is in game
|
||||
|
||||
|
||||
// Player stats, kills, collected items etc.
|
||||
int skills;
|
||||
int sitems;
|
||||
|
@ -41,7 +41,6 @@ struct wbplayerstruct_t
|
|||
int stime;
|
||||
int frags[MAXPLAYERS];
|
||||
int fragcount; // [RH] Cumulative frags for this player
|
||||
|
||||
};
|
||||
|
||||
struct wbstartstruct_t
|
||||
|
@ -54,7 +53,7 @@ struct wbstartstruct_t
|
|||
|
||||
FTexture *LName0;
|
||||
FTexture *LName1;
|
||||
|
||||
|
||||
int maxkills;
|
||||
int maxitems;
|
||||
int maxsecret;
|
||||
|
@ -63,19 +62,19 @@ struct wbstartstruct_t
|
|||
// the par time and sucktime
|
||||
int partime; // in tics
|
||||
int sucktime; // in minutes
|
||||
|
||||
|
||||
// total time for the entire current game
|
||||
int totaltime;
|
||||
|
||||
// index of this player in game
|
||||
int pnum;
|
||||
int pnum;
|
||||
|
||||
wbplayerstruct_t plyr[MAXPLAYERS];
|
||||
};
|
||||
|
||||
// Intermission stats.
|
||||
// Parameters for world map / intermission.
|
||||
extern wbstartstruct_t wminfo;
|
||||
extern wbstartstruct_t wminfo;
|
||||
|
||||
|
||||
// Called by main loop, animate the intermission.
|
||||
|
|
Loading…
Reference in a new issue