From 0a539ed2d5c9f9b4bbb6d9af528ee3d3591a9727 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 19 Feb 2016 17:40:08 +0100 Subject: [PATCH] - fixed: fake contrast was not applied. --- src/gl/scene/gl_walls_draw.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gl/scene/gl_walls_draw.cpp b/src/gl/scene/gl_walls_draw.cpp index c06558b11..02a48c706 100644 --- a/src/gl/scene/gl_walls_draw.cpp +++ b/src/gl/scene/gl_walls_draw.cpp @@ -310,7 +310,7 @@ void GLWall::RenderMirrorSurface() void GLWall::RenderTextured(int rflags) { int tmode = gl_RenderState.GetTextureMode(); - int rel = getExtraLight(); + int rel = rellight + getExtraLight(); if (flags & GLWF_GLOW) {