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https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-15 16:51:31 +00:00
Quiet some narrowing conversion warnings from VS2015
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parent
0892650465
commit
09a17c2198
9 changed files with 18 additions and 18 deletions
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@ -225,7 +225,7 @@ public:
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void SetSelection(int Selection)
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{
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float f = fabs(SELECTED_JOYSTICK->GetAxisScale(mAxis));
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float f = fabsf(SELECTED_JOYSTICK->GetAxisScale(mAxis));
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if (Selection) f*=-1;
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SELECTED_JOYSTICK->SetAxisScale(mAxis, f);
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}
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@ -2305,7 +2305,7 @@ void P_PlayerThink (player_t *player)
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{
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// A negative scale is used to prevent G_AddViewAngle/G_AddViewPitch
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// from scaling with the FOV scale.
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desired *= fabs(player->ReadyWeapon->FOVScale);
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desired *= fabsf(player->ReadyWeapon->FOVScale);
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}
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if (player->FOV != desired)
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{
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@ -2311,9 +2311,9 @@ void FMODSoundRenderer::UpdateListener(SoundListener *listener)
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pos.z = listener->position.Z;
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float angle = listener->angle;
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forward.x = cos(angle);
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forward.x = cosf(angle);
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forward.y = 0;
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forward.z = sin(angle);
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forward.z = sinf(angle);
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up.x = 0;
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up.y = 1;
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@ -175,7 +175,7 @@ int WinMIDIDevice::GetTechnology() const
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int WinMIDIDevice::SetTempo(int tempo)
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{
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MIDIPROPTEMPO data = { sizeof(MIDIPROPTEMPO), tempo };
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MIDIPROPTEMPO data = { sizeof(MIDIPROPTEMPO), (DWORD)tempo };
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return midiStreamProperty(MidiOut, (LPBYTE)&data, MIDIPROP_SET | MIDIPROP_TEMPO);
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}
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@ -187,7 +187,7 @@ int WinMIDIDevice::SetTempo(int tempo)
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int WinMIDIDevice::SetTimeDiv(int timediv)
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{
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MIDIPROPTIMEDIV data = { sizeof(MIDIPROPTIMEDIV), timediv };
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MIDIPROPTIMEDIV data = { sizeof(MIDIPROPTIMEDIV), (DWORD)timediv };
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return midiStreamProperty(MidiOut, (LPBYTE)&data, MIDIPROP_SET | MIDIPROP_TIMEDIV);
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}
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@ -42,7 +42,7 @@
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* T is the enum type of individual flags,
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* TT is the underlying integer type used (defaults to DWORD)
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*/
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template<typename T, typename TT = DWORD>
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template<typename T, typename TT = uint32>
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class TFlags
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{
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struct ZeroDummy {};
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@ -190,7 +190,7 @@ void SF2Envelope::Release(Voice *v)
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if (stage == SF2_ATTACK)
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{
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// The attack stage does not use an attenuation in cB like all the rest.
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volume = log10(volume) * -200;
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volume = float(log10(volume) * -200);
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}
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stage = SF2_RELEASE;
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bUpdating = true;
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@ -94,7 +94,7 @@ void Renderer::recompute_freq(int v)
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if (ch->pitchfactor == 0)
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{
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/* Damn. Somebody bent the pitch. */
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ch->pitchfactor = pow(2.f, ((abs(pb) * ch->pitchsens) / (8191.f * 1200.f)));
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ch->pitchfactor = float(pow(2.f, ((abs(pb) * ch->pitchsens) / (8191.f * 1200.f))));
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}
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if (pb < 0)
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{
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@ -1487,10 +1487,10 @@ void D3DFB::DoOffByOneCheck ()
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float texbot = 1.f / float(FBHeight);
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FBVERTEX verts[4] =
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{
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{ -0.5f, -0.5f, 0.5f, 1.f, 0, ~0, 0.f, 0.f },
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{ 255.5f, -0.5f, 0.5f, 1.f, 0, ~0, texright, 0.f },
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{ 255.5f, 0.5f, 0.5f, 1.f, 0, ~0, texright, texbot },
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{ -0.5f, 0.5f, 0.5f, 1.f, 0, ~0, 0.f, texbot }
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{ -0.5f, -0.5f, 0.5f, 1.f, D3DCOLOR_RGBA(0,0,0,0), D3DCOLOR_RGBA(255,255,255,255), 0.f, 0.f },
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{ 255.5f, -0.5f, 0.5f, 1.f, D3DCOLOR_RGBA(0,0,0,0), D3DCOLOR_RGBA(255,255,255,255), texright, 0.f },
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{ 255.5f, 0.5f, 0.5f, 1.f, D3DCOLOR_RGBA(0,0,0,0), D3DCOLOR_RGBA(255,255,255,255), texright, texbot },
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{ -0.5f, 0.5f, 0.5f, 1.f, D3DCOLOR_RGBA(0,0,0,0), D3DCOLOR_RGBA(255,255,255,255), 0.f, texbot }
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};
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int i, c;
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@ -1424,8 +1424,8 @@ static HCURSOR CreateBitmapCursor(int xhot, int yhot, HBITMAP and_mask, HBITMAP
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ICONINFO iconinfo =
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{
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FALSE, // fIcon
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xhot, // xHotspot
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yhot, // yHotspot
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(DWORD)xhot, // xHotspot
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(DWORD)yhot, // yHotspot
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and_mask, // hbmMask
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color_mask // hbmColor
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};
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