qzdoom-gpl/src/win32/hardware.cpp

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/*
** hardware.cpp
** Somewhat OS-independant interface to the screen, mouse, keyboard, and stick
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#define USE_WINDOWS_DWORD
#include "hardware.h"
#include "win32iface.h"
#include "i_video.h"
#include "i_system.h"
#include "c_console.h"
#include "c_cvars.h"
#include "c_dispatch.h"
#include "v_text.h"
EXTERN_CVAR (Bool, ticker)
EXTERN_CVAR (Bool, fullscreen)
EXTERN_CVAR (Float, vid_winscale)
bool ForceWindowed;
IVideo *Video;
//static IKeyboard *Keyboard;
//static IMouse *Mouse;
//static IJoystick *Joystick;
void I_ShutdownHardware ()
{
if (screen)
delete screen, screen = NULL;
if (Video)
delete Video, Video = NULL;
}
void I_InitHardware ()
{
UCVarValue val;
val.Bool = !!Args.CheckParm ("-devparm");
ticker.SetGenericRepDefault (val, CVAR_Bool);
Video = new Win32Video (0);
if (Video == NULL)
I_FatalError ("Failed to initialize display");
atterm (I_ShutdownHardware);
Video->SetWindowedScale (vid_winscale);
}
/** Remaining code is common to Win32 and Linux **/
// VIDEO WRAPPERS ---------------------------------------------------------
EDisplayType I_DisplayType ()
{
return Video->GetDisplayType ();
}
DFrameBuffer *I_SetMode (int &width, int &height, DFrameBuffer *old)
{
bool fs = false;
switch (Video->GetDisplayType ())
{
case DISPLAY_WindowOnly:
fs = false;
break;
case DISPLAY_FullscreenOnly:
fs = true;
break;
case DISPLAY_Both:
if (ForceWindowed)
{
fs = false;
}
else
{
fs = fullscreen;
}
break;
}
DFrameBuffer *res = Video->CreateFrameBuffer (width, height, fs, old);
/* Right now, CreateFrameBuffer cannot return NULL
if (res == NULL)
{
I_FatalError ("Mode %dx%d is unavailable\n", width, height);
}
*/
return res;
}
bool I_CheckResolution (int width, int height, int bits)
{
int twidth, theight;
Video->FullscreenChanged (screen ? screen->IsFullscreen() : fullscreen);
Video->StartModeIterator (bits);
while (Video->NextMode (&twidth, &theight, NULL))
{
if (width == twidth && height == theight)
return true;
}
return false;
}
void I_ClosestResolution (int *width, int *height, int bits)
{
int twidth, theight;
int cwidth = 0, cheight = 0;
int iteration;
DWORD closest = 4294967295u;
Video->FullscreenChanged (screen ? screen->IsFullscreen() : fullscreen);
for (iteration = 0; iteration < 2; iteration++)
{
Video->StartModeIterator (bits);
while (Video->NextMode (&twidth, &theight, NULL))
{
if (twidth == *width && theight == *height)
return;
if (iteration == 0 && (twidth < *width || theight < *height))
continue;
DWORD dist = (twidth - *width) * (twidth - *width)
+ (theight - *height) * (theight - *height);
if (dist < closest)
{
closest = dist;
cwidth = twidth;
cheight = theight;
}
}
if (closest != 4294967295u)
{
*width = cwidth;
*height = cheight;
return;
}
}
}
void I_StartModeIterator (int bits)
{
Video->StartModeIterator (bits);
}
bool I_NextMode (int *width, int *height, bool *letterbox)
{
return Video->NextMode (width, height, letterbox);
}
DCanvas *I_NewStaticCanvas (int width, int height)
{
return new DSimpleCanvas (width, height);
}
extern int NewWidth, NewHeight, NewBits, DisplayBits;
CUSTOM_CVAR (Bool, fullscreen, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (Video->FullscreenChanged (self))
{
NewWidth = screen->GetWidth();
NewHeight = screen->GetHeight();
NewBits = DisplayBits;
setmodeneeded = true;
}
}
CUSTOM_CVAR (Float, vid_winscale, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < 1.f)
{
self = 1.f;
}
else if (Video)
{
Video->SetWindowedScale (self);
NewWidth = screen->GetWidth();
NewHeight = screen->GetHeight();
NewBits = DisplayBits;
setmodeneeded = true;
}
}
CCMD (vid_listmodes)
{
static const char *ratios[5] = { "", " - 16:9", " - 16:10", "", " - 5:4" };
int width, height, bits;
bool letterbox;
for (bits = 1; bits <= 32; bits++)
{
Video->StartModeIterator (bits);
while (Video->NextMode (&width, &height, &letterbox))
{
bool thisMode = (width == DisplayWidth && height == DisplayHeight && bits == DisplayBits);
int ratio = CheckRatio (width, height);
Printf (thisMode ? PRINT_BOLD : PRINT_HIGH,
"%s%4d x%5d x%3d%s%s\n",
thisMode || !(ratio & 3) ? "" : TEXTCOLOR_GOLD,
width, height, bits,
ratios[ratio],
thisMode || !letterbox ? "" : TEXTCOLOR_BROWN " LB"
);
}
}
}
CCMD (vid_currentmode)
{
Printf ("%dx%dx%d\n", DisplayWidth, DisplayHeight, DisplayBits);
}