mirror of
https://github.com/ZDoom/qzdoom-gpl.git
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450 lines
12 KiB
C++
450 lines
12 KiB
C++
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// Stuff from BUILD to interpolate floors and ceilings
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//
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// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
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// Ken Silverman's official web site: "http://www.advsys.net/ken"
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// See the included license file "BUILDLIC.TXT" for license info.
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// This code has been modified from its original form.
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#include "r_data.h"
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#include "p_3dmidtex.h"
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#include "stats.h"
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struct FActiveInterpolation
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{
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FActiveInterpolation *Next;
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void *Address;
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EInterpType Type;
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friend FArchive &operator << (FArchive &arc, FActiveInterpolation *&interp);
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static int CountInterpolations ();
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static int CountInterpolations (int *usedbuckets, int *minbucketfill, int *maxbucketfill);
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private:
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fixed_t oldipos[2], bakipos[2];
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void CopyInterpToOld();
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void CopyBakToInterp();
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void DoAnInterpolation(fixed_t smoothratio);
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static size_t HashKey(EInterpType type, void *interptr);
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static FActiveInterpolation *FindInterpolation(EInterpType, void *interptr, FActiveInterpolation **&interp_p);
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friend void updateinterpolations();
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friend void setinterpolation(EInterpType, void *interptr, bool dolinks);
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friend void stopinterpolation(EInterpType, void *interptr, bool dolinks);
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friend void dointerpolations(fixed_t smoothratio);
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friend void restoreinterpolations();
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friend void clearinterpolations();
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friend void SerializeInterpolations(FArchive &arc);
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static FActiveInterpolation *curiposhash[INTERPOLATION_BUCKETS];
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};
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static bool didInterp;
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FActiveInterpolation *FActiveInterpolation::curiposhash[INTERPOLATION_BUCKETS];
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void FActiveInterpolation::CopyInterpToOld ()
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{
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switch (Type)
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{
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case INTERP_SectorFloor:
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oldipos[0] = ((sector_t*)Address)->floorplane.d;
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oldipos[1] = ((sector_t*)Address)->floortexz;
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break;
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case INTERP_SectorCeiling:
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oldipos[0] = ((sector_t*)Address)->ceilingplane.d;
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oldipos[1] = ((sector_t*)Address)->ceilingtexz;
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break;
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case INTERP_Vertex:
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oldipos[0] = ((vertex_t*)Address)->x;
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oldipos[1] = ((vertex_t*)Address)->y;
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break;
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case INTERP_FloorPanning:
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oldipos[0] = ((sector_t*)Address)->floor_xoffs;
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oldipos[1] = ((sector_t*)Address)->floor_yoffs;
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break;
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case INTERP_CeilingPanning:
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oldipos[0] = ((sector_t*)Address)->ceiling_xoffs;
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oldipos[1] = ((sector_t*)Address)->ceiling_yoffs;
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break;
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case INTERP_WallPanning_Top:
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case INTERP_WallPanning_Mid:
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case INTERP_WallPanning_Bottom:
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oldipos[0] = ((side_t*)Address)->GetTextureYOffset(Type - INTERP_WallPanning_Top);
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oldipos[1] = ((side_t*)Address)->GetTextureXOffset(Type - INTERP_WallPanning_Top);
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break;
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}
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}
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void FActiveInterpolation::CopyBakToInterp ()
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{
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switch (Type)
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{
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case INTERP_SectorFloor:
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((sector_t*)Address)->floorplane.d = bakipos[0];
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((sector_t*)Address)->floortexz = bakipos[1];
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break;
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case INTERP_SectorCeiling:
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((sector_t*)Address)->ceilingplane.d = bakipos[0];
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((sector_t*)Address)->ceilingtexz = bakipos[1];
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break;
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case INTERP_Vertex:
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((vertex_t*)Address)->x = bakipos[0];
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((vertex_t*)Address)->y = bakipos[1];
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break;
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case INTERP_FloorPanning:
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((sector_t*)Address)->floor_xoffs = bakipos[0];
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((sector_t*)Address)->floor_yoffs = bakipos[1];
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break;
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case INTERP_CeilingPanning:
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((sector_t*)Address)->ceiling_xoffs = bakipos[0];
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((sector_t*)Address)->ceiling_yoffs = bakipos[1];
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break;
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case INTERP_WallPanning_Top:
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case INTERP_WallPanning_Mid:
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case INTERP_WallPanning_Bottom:
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((side_t*)Address)->SetTextureYOffset(Type - INTERP_WallPanning_Top, bakipos[0]);
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((side_t*)Address)->SetTextureXOffset(Type - INTERP_WallPanning_Top, bakipos[1]);
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break;
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}
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}
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void FActiveInterpolation::DoAnInterpolation (fixed_t smoothratio)
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{
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fixed_t *adr1, *adr2, pos;
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int v1, v2;
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switch (Type)
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{
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case INTERP_SectorFloor:
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adr1 = &((sector_t*)Address)->floorplane.d;
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adr2 = &((sector_t*)Address)->floortexz;
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break;
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case INTERP_SectorCeiling:
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adr1 = &((sector_t*)Address)->ceilingplane.d;
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adr2 = &((sector_t*)Address)->ceilingtexz;
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break;
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case INTERP_Vertex:
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adr1 = &((vertex_t*)Address)->x;
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adr2 = &((vertex_t*)Address)->y;
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break;
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case INTERP_FloorPanning:
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adr1 = &((sector_t*)Address)->floor_xoffs;
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adr2 = &((sector_t*)Address)->floor_yoffs;
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break;
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case INTERP_CeilingPanning:
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adr1 = &((sector_t*)Address)->ceiling_xoffs;
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adr2 = &((sector_t*)Address)->ceiling_yoffs;
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break;
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case INTERP_WallPanning_Top:
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case INTERP_WallPanning_Mid:
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case INTERP_WallPanning_Bottom:
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v1 = ((side_t*)Address)->GetTextureYOffset(Type - INTERP_WallPanning_Top);
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v2 = ((side_t*)Address)->GetTextureXOffset(Type - INTERP_WallPanning_Top);
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adr1 = &v1;
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adr2 = &v2;
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break;
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default:
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return;
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}
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pos = bakipos[0] = *adr1;
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*adr1 = oldipos[0] + FixedMul (pos - oldipos[0], smoothratio);
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pos = bakipos[1] = *adr2;
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*adr2 = oldipos[1] + FixedMul (pos - oldipos[1], smoothratio);
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switch (Type)
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{
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case INTERP_WallPanning_Top:
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case INTERP_WallPanning_Mid:
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case INTERP_WallPanning_Bottom:
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((side_t*)Address)->SetTextureYOffset(Type - INTERP_WallPanning_Top, v1);
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((side_t*)Address)->SetTextureXOffset(Type - INTERP_WallPanning_Top, v2);
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break;
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default:
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return;
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}
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}
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size_t FActiveInterpolation::HashKey (EInterpType type, void *interptr)
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{
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return (size_t)type * ((size_t)interptr>>5);
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}
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int FActiveInterpolation::CountInterpolations ()
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{
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int d1, d2, d3;
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return CountInterpolations (&d1, &d2, &d3);
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}
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int FActiveInterpolation::CountInterpolations (int *usedbuckets, int *minbucketfill, int *maxbucketfill)
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{
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int count = 0;
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int inuse = 0;
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int minuse = INT_MAX;
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int maxuse = INT_MIN;
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for (int i = INTERPOLATION_BUCKETS-1; i >= 0; --i)
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{
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int use = 0;
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FActiveInterpolation *probe = FActiveInterpolation::curiposhash[i];
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if (probe != NULL)
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{
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inuse++;
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}
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while (probe != NULL)
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{
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count++;
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use++;
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probe = probe->Next;
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}
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if (use > 0 && use < minuse)
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{
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minuse = use;
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}
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if (use > maxuse)
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{
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maxuse = use;
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}
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}
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*usedbuckets = inuse;
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*minbucketfill = minuse == INT_MAX ? 0 : minuse;
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*maxbucketfill = maxuse;
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return count;
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}
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FActiveInterpolation *FActiveInterpolation::FindInterpolation (EInterpType type, void *interptr, FActiveInterpolation **&interp_p)
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{
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size_t hash = HashKey (type, interptr) % INTERPOLATION_BUCKETS;
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FActiveInterpolation *probe, **probe_p;
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for (probe_p = &curiposhash[hash], probe = *probe_p;
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probe != NULL;
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probe_p = &probe->Next, probe = *probe_p)
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{
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if (probe->Address > interptr)
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{ // We passed the place it would have been, so it must not be here.
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probe = NULL;
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break;
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}
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if (probe->Address == interptr && probe->Type == type)
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{ // Found it.
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break;
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}
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}
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interp_p = probe_p;
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return probe;
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}
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void clearinterpolations()
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{
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for (int i = INTERPOLATION_BUCKETS-1; i >= 0; --i)
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{
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for (FActiveInterpolation *probe = FActiveInterpolation::curiposhash[i];
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probe != NULL; )
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{
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FActiveInterpolation *next = probe->Next;
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delete probe;
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probe = next;
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}
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FActiveInterpolation::curiposhash[i] = NULL;
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}
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}
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void updateinterpolations() //Stick at beginning of domovethings
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{
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for (int i = INTERPOLATION_BUCKETS-1; i >= 0; --i)
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{
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for (FActiveInterpolation *probe = FActiveInterpolation::curiposhash[i];
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probe != NULL; probe = probe->Next)
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{
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probe->CopyInterpToOld ();
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}
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}
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}
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void setinterpolation(EInterpType type, void *posptr, bool dolinks)
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{
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FActiveInterpolation **interp_p;
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FActiveInterpolation *interp = FActiveInterpolation::FindInterpolation (type, posptr, interp_p);
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if (interp != NULL) return; // It's already active
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interp = new FActiveInterpolation;
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interp->Type = type;
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interp->Address = posptr;
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interp->Next = *interp_p;
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*interp_p = interp;
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interp->CopyInterpToOld ();
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if (dolinks)
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{
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if (type == INTERP_SectorFloor)
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{
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P_Start3dMidtexInterpolations((sector_t*)posptr, false);
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P_StartLinkedSectorInterpolations((sector_t*)posptr, false);
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}
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else if (type == INTERP_SectorCeiling)
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{
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P_Start3dMidtexInterpolations((sector_t*)posptr, true);
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P_StartLinkedSectorInterpolations((sector_t*)posptr, true);
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}
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}
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}
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void stopinterpolation(EInterpType type, void *posptr, bool dolinks)
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{
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FActiveInterpolation **interp_p;
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FActiveInterpolation *interp = FActiveInterpolation::FindInterpolation (type, posptr, interp_p);
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if (interp != NULL)
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{
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*interp_p = interp->Next;
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delete interp;
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if (dolinks)
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{
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if (type == INTERP_SectorFloor)
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{
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P_Stop3dMidtexInterpolations((sector_t*)posptr, false);
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P_StopLinkedSectorInterpolations((sector_t*)posptr, false);
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}
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else if (type == INTERP_SectorCeiling)
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{
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P_Stop3dMidtexInterpolations((sector_t*)posptr, true);
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P_StopLinkedSectorInterpolations((sector_t*)posptr, true);
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}
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}
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}
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}
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void dointerpolations(fixed_t smoothratio) //Stick at beginning of drawscreen
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{
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if (smoothratio == FRACUNIT)
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{
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didInterp = false;
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return;
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}
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didInterp = true;
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for (int i = INTERPOLATION_BUCKETS-1; i >= 0; --i)
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{
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for (FActiveInterpolation *probe = FActiveInterpolation::curiposhash[i];
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probe != NULL; probe = probe->Next)
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{
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probe->DoAnInterpolation (smoothratio);
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}
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}
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}
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void restoreinterpolations() //Stick at end of drawscreen
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{
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if (didInterp)
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{
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didInterp = false;
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for (int i = INTERPOLATION_BUCKETS-1; i >= 0; --i)
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{
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for (FActiveInterpolation *probe = FActiveInterpolation::curiposhash[i];
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probe != NULL; probe = probe->Next)
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{
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probe->CopyBakToInterp ();
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}
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}
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}
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}
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void SerializeInterpolations (FArchive &arc)
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{
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FActiveInterpolation *interp;
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int numinterpolations;
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int i;
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if (arc.IsStoring ())
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{
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numinterpolations = FActiveInterpolation::CountInterpolations();
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arc.WriteCount (numinterpolations);
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for (i = INTERPOLATION_BUCKETS-1; i >= 0; --i)
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{
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for (interp = FActiveInterpolation::curiposhash[i];
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interp != NULL; interp = interp->Next)
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{
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arc << interp;
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}
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}
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}
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else
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{
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clearinterpolations ();
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numinterpolations = arc.ReadCount ();
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for (i = numinterpolations; i > 0; --i)
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{
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FActiveInterpolation **interp_p;
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arc << interp;
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if (FActiveInterpolation::FindInterpolation (interp->Type, interp->Address, interp_p) == NULL)
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{ // Should always return NULL, because there should never be any duplicates stored.
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interp->Next = *interp_p;
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*interp_p = interp;
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}
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}
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}
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}
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FArchive &operator << (FArchive &arc, FActiveInterpolation *&interp)
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{
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BYTE type;
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union
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{
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vertex_t *vert;
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sector_t *sect;
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side_t *side;
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void *ptr;
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} ptr;
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if (arc.IsStoring ())
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{
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type = interp->Type;
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ptr.ptr = interp->Address;
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arc << type;
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switch (type)
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{
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case INTERP_Vertex: arc << ptr.vert; break;
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case INTERP_WallPanning_Top:
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case INTERP_WallPanning_Mid:
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case INTERP_WallPanning_Bottom:
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arc << ptr.side; break;
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default: arc << ptr.sect; break;
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}
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}
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else
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{
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interp = new FActiveInterpolation;
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arc << type;
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interp->Type = (EInterpType)type;
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switch (type)
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{
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case INTERP_Vertex: arc << ptr.vert; break;
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case INTERP_WallPanning_Top:
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case INTERP_WallPanning_Mid:
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case INTERP_WallPanning_Bottom:
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||
|
arc << ptr.side; break;
|
||
|
default: arc << ptr.sect; break;
|
||
|
}
|
||
|
interp->Address = ptr.ptr;
|
||
|
}
|
||
|
return arc;
|
||
|
}
|
||
|
|
||
|
ADD_STAT (interpolations)
|
||
|
{
|
||
|
int inuse, minuse, maxuse, total;
|
||
|
FString out;
|
||
|
total = FActiveInterpolation::CountInterpolations (&inuse, &minuse, &maxuse);
|
||
|
out.Format ("%d interpolations buckets:%3d min:%3d max:%3d avg:%3d %d%% full %d%% buckfull",
|
||
|
total, inuse, minuse, maxuse, inuse?total/inuse:0, total*100/INTERPOLATION_BUCKETS, inuse*100/INTERPOLATION_BUCKETS);
|
||
|
return out;
|
||
|
}
|