gzdoom/wadsrc/static
2019-11-10 18:14:42 +01:00
..
credits - use a higher resolution console font with better Unicode support. 2019-03-10 17:54:03 +01:00
filter - did a bit of cleanup on the MAPINFO organization 2019-07-17 01:05:58 +02:00
fonts/consolefont . added the missing Cyrillic letters to the console font. 2019-03-03 20:09:25 +01:00
glstuff
graphics
maparrows
mapinfo - added option to print a map author's name on the summary screen 2019-08-02 09:11:40 +02:00
sbarinfo
shaders/glsl - fixed compilation of FXAA shader by macOS OpenGL 2019-06-11 08:20:24 +03:00
sounds
sprites
textures
xlat
zscript Localize level/author strings on intermission startup, fixes misalignments. 2019-11-10 18:14:42 +01:00
althudcf.txt
animdefs.txt
botsupp.txt
compatibility.txt - reinstated the old scriptwait implementation as a compatibility option. 2019-09-07 09:34:50 +02:00
decaldef.txt
defbinds.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
language.csv - text update. 2019-10-20 16:16:40 +02:00
language.def - added some placeholder strings to language.def. 2019-03-16 18:56:20 +01:00
lmacros.csv - text update. 2019-10-20 16:16:40 +02:00
lockdefs.txt
menudef.txt Fixed a typo 2019-10-04 17:34:54 +02:00
netnotch.dat
newconsolefont.hex - restored indication of console scrolling 2019-06-17 10:32:13 +03:00
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs - moved the displayed text in strfhelp.o to the string table. 2019-02-11 00:43:57 +01:00
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn
xhairs.txt
zbigfont.lmp - moved several IWAD dependent files into the game_support resource 2019-07-17 00:54:59 +02:00
zscript.txt - added generic level post-processing script class 2019-11-10 11:37:02 +02:00