gzdoom/wadsrc/static
Christoph Oelckers fcbde757c9 - do not mix game-specified fonts with the extensions for the stock version.
This generally doesn't look good when different colors are mixed or the mismatch in color ranges causes bad translations to be generated.
2019-04-21 08:09:31 +02:00
..
credits - use a higher resolution console font with better Unicode support. 2019-03-10 17:54:03 +01:00
filter - changed the filter name for Doom IWADs 2019-04-10 00:15:16 +02:00
fonts/consolefont . added the missing Cyrillic letters to the console font. 2019-03-03 20:09:25 +01:00
glstuff
graphics - improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita 2018-07-15 07:59:36 -04:00
maparrows
mapinfo - handle generic fonts on the summary screen. 2019-04-11 02:00:51 +02:00
sbarinfo
shaders/glsl - use uAddColor instead of uObjectColor2 for the ending color of a special colormap range. 2019-03-09 12:12:33 +01:00
sounds
sprites tnt1a0 is not a png 2018-11-24 14:01:52 +01:00
textures
xlat
zscript - do not mix game-specified fonts with the extensions for the stock version. 2019-04-21 08:09:31 +02:00
althudcf.txt
animdefs.txt - replaced the procedural backdrop texture with some warped noise texture. 2018-07-15 00:00:00 +02:00
botsupp.txt - removed the bot related properties from AWeapon. 2018-11-24 23:48:23 +01:00
compatibility.txt - Added Unholy Realms MAP27 to the node rebuild compatibility list 2019-03-23 15:28:27 +01:00
decaldef.txt
defbinds.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - implemented 'deletelumps' feature and add Chex Quest 3 texts. 2019-04-14 22:46:03 +02:00
language.csv - text update. 2019-04-19 10:57:58 +02:00
language.def - added some placeholder strings to language.def. 2019-03-16 18:56:20 +01:00
lmacros.csv - language update. 2019-04-06 09:28:22 +02:00
lockdefs.txt
menudef.txt - re-added the menu option for wipetype which got lost in a recent menu reorganization. 2019-04-19 09:35:03 +02:00
netnotch.dat
newconsolefont.hex - use a higher resolution console font with better Unicode support. 2019-03-10 17:54:03 +01:00
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs - moved the displayed text in strfhelp.o to the string table. 2019-02-11 00:43:57 +01:00
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 08:58:47 -04:00
xhairs.txt
zscript.txt - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00