gzdoom/wadsrc/static/shaders
Christoph Oelckers fc38728309 - made some changes to the shaders to allow downpatching them to GLSL 1.2:
* disable the dynamic light code if no buffers are available
 * added a duplicate of the getTexel function which cannot be patched without creating syntax problems.
 * fixe int<->float conversion warning, which on some compilers may be an error.
2016-04-26 11:31:27 +02:00
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d3d Normalize line endings 2016-03-01 09:47:10 -06:00
glsl - made some changes to the shaders to allow downpatching them to GLSL 1.2: 2016-04-26 11:31:27 +02:00