gzdoom/wadsrc/static/zscript
Christoph Oelckers fbc8d0e83c Merge branch 'zscript' of https://github.com/rheit/zdoom into gz-zscript
# Conflicts:
#	wadsrc/static/zscript.txt
2016-12-03 18:51:10 +01:00
..
chex - converted the Chex Quest actors, completing the DECORATE conversion. 2016-10-18 23:22:41 +02:00
doom Merge branch 'zscript' of https://github.com/rheit/zdoom into gz-zscript 2016-11-30 18:46:23 +01:00
heretic - re-added two lost parentheses in A_FireGoldWandPL1. 2016-11-30 19:03:46 +01:00
hexen - removed test messages. 2016-12-02 00:29:32 +01:00
raven - fixed: The Raven ambient sounds lost their looping flag when they were rewritten to use A_PlaySound instead of A_PlaySoundEx. 2016-11-30 19:08:58 +01:00
shared Merge branch 'zscript' of https://github.com/rheit/zdoom into gz-zscript 2016-12-03 18:51:10 +01:00
strife - removed redundant DoDropItem function. A_DropItem already exists and can be used instead. 2016-12-02 11:42:33 +01:00
actor.txt - removed redundant DoDropItem function. A_DropItem already exists and can be used instead. 2016-12-02 11:42:33 +01:00
actor_checks.txt - renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs. 2016-11-21 13:04:27 +01:00
base.txt - added a larger batch of function exports. 2016-11-30 01:25:51 +01:00
constants.txt - added missing THINGSPEC constants 2016-12-02 00:31:52 +01:00