gzdoom/src/rendering
Nash Muhandes 7bea14e6b2
- Add A_OverlayTranslation to set PSprite translations (#1202)
- Added PSPF_PLAYERTRANSLATED support to the software renderer
2020-10-11 17:14:06 -04:00
..
2d - fixed the burn shader. 2020-06-09 22:06:19 +02:00
hwrenderer - Add A_OverlayTranslation to set PSprite translations (#1202) 2020-10-11 17:14:06 -04:00
swrenderer - Add A_OverlayTranslation to set PSprite translations (#1202) 2020-10-11 17:14:06 -04:00
r_sky.cpp - moved the remaining core parts of the GL renderer to 'common'. 2020-04-29 17:19:17 +02:00
r_sky.h - moved around some sky rendering code so that the game independent parts are grouped together. 2020-04-29 00:14:42 +02:00
r_utility.cpp View Angles (Part 1 - Redux) (#1002) 2020-08-27 13:03:06 -04:00
r_utility.h - moved some more files. 2019-07-14 21:09:49 +02:00