..
acs
- Fix strife linetype 11 again, courtesy of Gez.
2012-02-21 19:56:25 +00:00
actors
Merge commit 'b6a4511dd1e74440fad99bc673c1f2b3680dba48' into scripting
2015-04-28 13:08:18 +02:00
filter
- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
2015-04-05 00:31:15 +02:00
graphics
Multi-intermission waits for all players + changes
2014-06-17 19:46:10 +12:00
maparrows
- Added keys on the automap for Heretic in easy mode, courtesy of Gez.
2012-02-12 02:45:48 +00:00
mapinfo
- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
2015-04-05 00:31:15 +02:00
sbarinfo
- Allow any parameterized SBarInfo value to use parentheses to help make the syntax a little more consistent.
2012-02-16 05:01:17 +00:00
shaders /d3d
- Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it
2011-05-15 22:30:20 +00:00
sounds
- Reprocess all sounds with flac 1.2.1.
2009-09-15 01:55:36 +00:00
sprites
Add dot sprites for Hexen beta flies
2015-04-02 17:53:15 -05:00
textures
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
xlat
- fixed bad edit in linedef translation.
2014-08-21 13:38:47 +02:00
althudcf.txt
- fixed: Changing APROP_Friendly in ACS did not adjust the monster count.
2010-08-10 16:22:57 +00:00
animated.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
animdefs.txt
- merged menu branch back into trunk.
2010-09-14 17:28:18 +00:00
compatibility.txt
Added Archvile ghosts compatibility flags for some more maps
2015-03-26 22:02:10 -05:00
confont.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
dbigfont.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
decaldef.txt
- Fixed one small copy-paste error in decaldef.txt for SnakeScorch22.
2012-09-11 01:42:01 +00:00
decorate.txt
Add flies (doomed #112 ) from the Hexen retail beta
2015-04-02 17:52:54 -05:00
dehsupp.txt
- Gez's latest cleanup patch.
2009-09-17 20:54:07 +00:00
etc.h.txt
- merged 3dfloors2 branch into trunk.
2011-01-29 11:09:38 +00:00
fontdefs.txt
- fixed: The GAMEINFO parser did not correctly handle NOSPRITERENAME
2010-10-23 22:33:39 +00:00
in_epi1.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_epi2.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_epi3.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_htc1.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_htc2.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_htc3.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
indexfont
- fixed some incorrect file names in the new WADSRC directory and deleted obsolete makefiles.
2008-07-23 15:32:18 +00:00
iwadinfo.txt
- added some missing autoload sections (Hacx 1.2 vs. Hacx 2, Hexen vs Deathkings and Heretic vs. Shadows of the Serpent Riders.) and filter names for Strifeteaser1 and Strifeteaser2 which are needed for exporting the conversation IDs to MAPINFO
2015-04-04 20:44:27 +02:00
language.enu
- Added GOD2 and BUDDHA2 cheats.
2014-10-25 09:38:40 +02:00
language.fr
- Expand environment variables for autoload paths.
2014-07-15 21:26:26 -04:00
language.ita
- added Italian translation to OB_VOODOO (thanks to Edward-san)
2012-04-22 07:37:38 +00:00
language.ptb
- specte typo in language.ptb.
2013-08-10 21:15:06 +02:00
lockdefs.txt
- Fix mapcolor for Strife's passcard.
2011-10-03 00:38:20 +00:00
menudef.txt
Big DUMB update
2015-03-07 23:10:08 -06:00
netnotch.dat
- added Gez's patch to move Hexen's startup notches out of the EXE.
2010-03-27 21:12:08 +00:00
notch.dat
- added Gez's patch to move Hexen's startup notches out of the EXE.
2010-03-27 21:12:08 +00:00
reverbs.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
sbarinfo.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
sbigfont.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
sndinfo.txt
Split sndinfo.txt up into multiple files using filter directories.
2015-04-03 22:58:58 -05:00
sndseq.txt
- Fixed copy-paste fail for DoorCloseSmallWood.
2010-01-08 04:01:30 +00:00
spaldoom.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
spalhtic.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
teaminfo.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
terrain.txt
- fixed: Heretic's splashes don't alert monsters.
2010-05-11 17:30:27 +00:00
textcolors.txt
- Moved the V_InitFontColors() call earlier in the startup sequence so that
2009-02-11 00:16:05 +00:00
textures.txt
- Enable Doom 1.1 status bar support.
2012-11-09 23:03:53 +00:00
things.h.txt
- merged 3dfloors2 branch into trunk.
2011-01-29 11:09:38 +00:00
vga-rom-font.16
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
x11r6rgb.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
xhairs.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00