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The only reason this even existed was that ZDoom's original VC projects used __fastcall. The CMake generated project do not, they stick to __cdecl. Since no performance gain can be seen by using __fastcall the best course of action is to just remove all traces of it from the source and forget that it ever existed. |
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.. | ||
colormaps.cpp | ||
colormaps.h | ||
r_interpolate.cpp | ||
r_interpolate.h | ||
r_translate.cpp | ||
r_translate.h | ||
renderstyle.cpp | ||
renderstyle.h | ||
sprites.cpp | ||
sprites.h | ||
voxels.cpp | ||
voxels.h |