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34dc204517
* Re-add non-player sector damage. Reimplements SECMF_HURTMONSTERS and SECMF_HARMINAIR. * Fixed 3D floor handling for sector damage. Fixes sector damage to either monsters or players not working on (non-)solid 3D floors. |
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.. | ||
compatibility.cpp | ||
edata.cpp | ||
glnodes.cpp | ||
maploader.cpp | ||
maploader.h | ||
polyobjects.cpp | ||
postprocessor.cpp | ||
renderinfo.cpp | ||
slopes.cpp | ||
specials.cpp | ||
strifedialogue.cpp | ||
udmf.cpp | ||
udmf.h | ||
usdf.cpp |