gzdoom/wadsrc
Christoph Oelckers b087f3f4ed - added Hacx localization support.
Unlike the other games this required a bit of patching of the IWAD's data with a new MAPINFO so it needs to be in a separate .pk3 file loaded after the IWAD.
Since this needs to be loaded after the IWAD it was also possible to add a small DECORATE lump which fixes a few errors inherited from the original Dehacked patch, like monster counting bugs and unintentionally shootable decorations.
2019-07-13 20:29:29 +02:00
..
static - added Hacx localization support. 2019-07-13 20:29:29 +02:00
CMakeLists.txt - missed one qzdoom reference 2017-07-20 06:45:08 -04:00