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- changed Dehacked weapon function lookup to check the symbol table instead of directly referencing the VM functions. Once scriptified these pointers will no longer be available. - removed all special ATAGs from the VM. While well intentioned any pointer tagged with them is basically unusable because it'd trigger asserts all over the place. - scriptified A_Punch for testing pass-by-reference parameters and stack variables. |
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.. | ||
a_doomglobal.h | ||
a_doommisc.cpp | ||
a_doomweaps.cpp | ||
a_painelemental.cpp | ||
a_scriptedmarine.cpp |