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f0c9b1765e
This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special. |
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.. | ||
actors | ||
engine | ||
scriptutil | ||
ui | ||
compatibility.zs | ||
constants.zs | ||
destructible.zs | ||
doombase.zs | ||
events.zs | ||
level_compatibility.zs | ||
level_postprocessor.zs | ||
mapdata.zs | ||
sounddata.zs | ||
zscript_license.txt |