gzdoom/wadsrc/static
Kevin Caccamo ef776d14ce Make some corrections, and document more things
Change "class" on intrinsic types to "struct" because they are not objects, and they cannot be used in arrays.
Document IsAbstract() method.
Document Font casts.
2022-05-31 09:51:24 +02:00
..
credits - implement player setup background by Enjay 2020-01-12 19:21:31 +01:00
engine - Add keybindings presets. 2020-09-27 14:09:28 +02:00
filter Show subtitles for the Entity's greeting lines in Strife. 2021-03-10 14:41:36 +01:00
fonts - replaced the alt HUD's index font with a sheet based variant. 2021-08-12 20:07:04 +02:00
glstuff
graphics - fixed y-offsets of bal7scr* decal images. 2022-04-13 08:10:20 +02:00
maparrows
mapinfo - properly deal with 'gototitle'. 2022-04-26 20:50:36 +02:00
sbarinfo
shaders Revert "- model normals fix" 2022-05-08 07:07:54 -04:00
shaders_gles GLES: Fix blend flags 2022-04-15 21:06:27 +02:00
sounds
sprites Set the ZDRay-specific things to not spawn in the MAPINFO 2021-10-05 18:17:28 +08:00
textures
xlat - fixed: MBF21' scrollers need to divide the offsets by 8. 2021-07-04 11:33:34 +02:00
zscript Make some corrections, and document more things 2022-05-31 09:51:24 +02:00
althudcf.txt
animdefs.txt - replaced the procedural backdrop texture with some warped noise texture. 2018-07-15 00:00:00 +02:00
botsupp.txt - removed the bot related properties from AWeapon. 2018-11-24 23:48:23 +01:00
compatibility.txt - we do not need ‚corpsegibs‘. in compatibility.txt anymore. 2022-04-29 00:25:41 +02:00
decaldef.txt - added missing decal assignments to the medium macs spheres for Heretic. 2020-10-17 09:14:58 +02:00
dehsupp.txt - fixed MBF21's A_SeekTracer. 2022-01-07 00:33:56 +01:00
etc.h.txt
fontdefs.txt
in_epi1.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_epi2.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_epi3.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_htc1.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_htc2.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_htc3.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
language.0 - text update for enabling Hungarian translation. 2022-05-04 14:14:50 +02:00
language.csv - text update for enabling Hungarian translation. 2022-05-04 14:14:50 +02:00
language.def - added some placeholder strings to language.def. 2019-03-16 18:56:20 +01:00
lmacros.csv - language update 2021-05-22 12:48:14 -04:00
lockdefs.txt
menudef.txt - remove m_filter from the menu as well 2022-05-29 17:58:06 +02:00
menudef.zsimple - remove m_filter from the menu as well 2022-05-29 17:58:06 +02:00
netnotch.dat
newconsolefont.hex - restored indication of console scrolling 2019-06-17 10:32:13 +03:00
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt add support for DEHEXTRA's extended sound range (#1258) 2021-01-02 07:40:59 -05:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs Show subtitles for the Entity's greeting lines in Strife. 2021-03-10 14:41:36 +01:00
teaminfo.txt
terrain.txt - added 'damageonland' property to terrain definition 2019-12-12 15:14:30 +01:00
textcolors.txt - added more contrast to the Cream font color. 2020-07-02 23:43:45 +02:00
textures.txt
things.h.txt
x11r6rgb.txt
xg.wopn Updated default xg.wopn bank 2020-10-04 08:14:21 +02:00
xhairs.txt
zbigfont.lmp - moved several IWAD dependent files into the game_support resource 2019-07-17 00:54:59 +02:00
zscript.txt Screenjob WIP stuff 2022-04-26 20:50:35 +02:00