mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-05-09 02:10:56 +00:00
Since this needs to do cursor positioning calculations it's the one spot in the entire engine where UTF-8 would simply be to messy, especially when having to deal with double wide characters. |
||
---|---|---|
.. | ||
2d | ||
gl | ||
gl_load | ||
hwrenderer | ||
polyrenderer | ||
swrenderer |