gzdoom/wadsrc
MajorCooke eaba63e13b
View Angles (Part 1 - Redux) (#1002)
* Added ViewAngle/Pitch/Roll properties to actors.

- These are offsets for camera angles that allow turning the camera without affecting aim or movement direction.
- Added A_SetView<Angle/Pitch/Roll>, which will set the view direction.
- Added ABSVIEWANGLES flag, used to make the view absolute instead of an offset.

* Converted functions to be direct-native.
2020-08-27 13:03:06 -04:00
..
static View Angles (Part 1 - Redux) (#1002) 2020-08-27 13:03:06 -04:00
CMakeLists.txt - missed one qzdoom reference 2017-07-20 06:45:08 -04:00