mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 20:43:15 +00:00
a8de4fc2da
everything that was new for XP. - Swapped snes_spc out for the full Game Music Emu library. SVN r1631 (trunk)
147 lines
2.8 KiB
C++
147 lines
2.8 KiB
C++
// Private oscillators used by Nes_Apu
|
|
|
|
// Nes_Snd_Emu 0.1.8
|
|
#ifndef NES_OSCS_H
|
|
#define NES_OSCS_H
|
|
|
|
#include "blargg_common.h"
|
|
#include "Blip_Buffer.h"
|
|
|
|
class Nes_Apu;
|
|
|
|
struct Nes_Osc
|
|
{
|
|
unsigned char regs [4];
|
|
bool reg_written [4];
|
|
Blip_Buffer* output;
|
|
int length_counter;// length counter (0 if unused by oscillator)
|
|
int delay; // delay until next (potential) transition
|
|
int last_amp; // last amplitude oscillator was outputting
|
|
|
|
void clock_length( int halt_mask );
|
|
int period() const {
|
|
return (regs [3] & 7) * 0x100 + (regs [2] & 0xFF);
|
|
}
|
|
void reset() {
|
|
delay = 0;
|
|
last_amp = 0;
|
|
}
|
|
int update_amp( int amp ) {
|
|
int delta = amp - last_amp;
|
|
last_amp = amp;
|
|
return delta;
|
|
}
|
|
};
|
|
|
|
struct Nes_Envelope : Nes_Osc
|
|
{
|
|
int envelope;
|
|
int env_delay;
|
|
|
|
void clock_envelope();
|
|
int volume() const;
|
|
void reset() {
|
|
envelope = 0;
|
|
env_delay = 0;
|
|
Nes_Osc::reset();
|
|
}
|
|
};
|
|
|
|
// Nes_Square
|
|
struct Nes_Square : Nes_Envelope
|
|
{
|
|
enum { negate_flag = 0x08 };
|
|
enum { shift_mask = 0x07 };
|
|
enum { phase_range = 8 };
|
|
int phase;
|
|
int sweep_delay;
|
|
|
|
typedef Blip_Synth<blip_good_quality,1> Synth;
|
|
Synth const& synth; // shared between squares
|
|
|
|
Nes_Square( Synth const* s ) : synth( *s ) { }
|
|
|
|
void clock_sweep( int adjust );
|
|
void run( nes_time_t, nes_time_t );
|
|
void reset() {
|
|
sweep_delay = 0;
|
|
Nes_Envelope::reset();
|
|
}
|
|
nes_time_t maintain_phase( nes_time_t time, nes_time_t end_time,
|
|
nes_time_t timer_period );
|
|
};
|
|
|
|
// Nes_Triangle
|
|
struct Nes_Triangle : Nes_Osc
|
|
{
|
|
enum { phase_range = 16 };
|
|
int phase;
|
|
int linear_counter;
|
|
Blip_Synth<blip_med_quality,1> synth;
|
|
|
|
int calc_amp() const;
|
|
void run( nes_time_t, nes_time_t );
|
|
void clock_linear_counter();
|
|
void reset() {
|
|
linear_counter = 0;
|
|
phase = 1;
|
|
Nes_Osc::reset();
|
|
}
|
|
nes_time_t maintain_phase( nes_time_t time, nes_time_t end_time,
|
|
nes_time_t timer_period );
|
|
};
|
|
|
|
// Nes_Noise
|
|
struct Nes_Noise : Nes_Envelope
|
|
{
|
|
int noise;
|
|
Blip_Synth<blip_med_quality,1> synth;
|
|
|
|
void run( nes_time_t, nes_time_t );
|
|
void reset() {
|
|
noise = 1 << 14;
|
|
Nes_Envelope::reset();
|
|
}
|
|
};
|
|
|
|
// Nes_Dmc
|
|
struct Nes_Dmc : Nes_Osc
|
|
{
|
|
int address; // address of next byte to read
|
|
int period;
|
|
//int length_counter; // bytes remaining to play (already defined in Nes_Osc)
|
|
int buf;
|
|
int bits_remain;
|
|
int bits;
|
|
bool buf_full;
|
|
bool silence;
|
|
|
|
enum { loop_flag = 0x40 };
|
|
|
|
int dac;
|
|
|
|
nes_time_t next_irq;
|
|
bool irq_enabled;
|
|
bool irq_flag;
|
|
bool pal_mode;
|
|
bool nonlinear;
|
|
|
|
int (*prg_reader)( void*, nes_addr_t ); // needs to be initialized to prg read function
|
|
void* prg_reader_data;
|
|
|
|
Nes_Apu* apu;
|
|
|
|
Blip_Synth<blip_med_quality,1> synth;
|
|
|
|
void start();
|
|
void write_register( int, int );
|
|
void run( nes_time_t, nes_time_t );
|
|
void recalc_irq();
|
|
void fill_buffer();
|
|
void reload_sample();
|
|
void reset();
|
|
int count_reads( nes_time_t, nes_time_t* ) const;
|
|
nes_time_t next_read_time() const;
|
|
};
|
|
|
|
#endif
|