gzdoom/wadsrc/static
Christoph Oelckers c700682a36 - MBF21: ported the code pointers to ZScript.
So far it's just the functions and some initial changes to Dehacked's parser. None of this is usable yet.
2021-07-01 00:53:15 +02:00
..
credits - implement player setup background by Enjay 2020-01-12 19:21:31 +01:00
engine - Add keybindings presets. 2020-09-27 14:09:28 +02:00
filter Show subtitles for the Entity's greeting lines in Strife. 2021-03-10 14:41:36 +01:00
fonts/consolefont - Greek characters for old console font. 2020-02-16 09:37:58 +01:00
glstuff
graphics - implement player setup background by Enjay 2020-01-12 19:21:31 +01:00
maparrows
mapinfo - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
sbarinfo
shaders Fix model normals being distorted by MODELDEF scaling. 2020-12-12 00:21:33 +01:00
sounds
sprites tnt1a0 is not a png 2018-11-24 14:01:52 +01:00
textures
xlat - MBF21: implemented the new line scroller types. 2021-06-28 22:06:07 +02:00
zscript - MBF21: ported the code pointers to ZScript. 2021-07-01 00:53:15 +02:00
althudcf.txt
animdefs.txt - replaced the procedural backdrop texture with some warped noise texture. 2018-07-15 00:00:00 +02:00
botsupp.txt - removed the bot related properties from AWeapon. 2018-11-24 23:48:23 +01:00
compatibility.txt this fix was requested here: https://forum.zdoom.org/viewtopic.php?p=1188347#p1188347 2021-05-04 07:59:13 +02:00
decaldef.txt - added missing decal assignments to the medium macs spheres for Heretic. 2020-10-17 09:14:58 +02:00
dehsupp.txt - MBF21: ported the code pointers to ZScript. 2021-07-01 00:53:15 +02:00
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
language.0 - language update 2021-05-22 12:48:14 -04:00
language.csv - language update 2021-05-22 12:48:14 -04:00
language.def - added some placeholder strings to language.def. 2019-03-16 18:56:20 +01:00
lmacros.csv - language update 2021-05-22 12:48:14 -04:00
lockdefs.txt
menudef.txt Expose sprite shadow options to the Display menu 2021-04-24 22:40:54 -04:00
menudef.zsimple Merge commit 'refs/pull/1227/head' of https://github.com/coelckers/gzdoom 2020-10-27 10:42:42 -04:00
netnotch.dat
newconsolefont.hex - restored indication of console scrolling 2019-06-17 10:32:13 +03:00
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt add support for DEHEXTRA's extended sound range (#1258) 2021-01-02 07:40:59 -05:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs Show subtitles for the Entity's greeting lines in Strife. 2021-03-10 14:41:36 +01:00
teaminfo.txt
terrain.txt - added 'damageonland' property to terrain definition 2019-12-12 15:14:30 +01:00
textcolors.txt - added more contrast to the Cream font color. 2020-07-02 23:43:45 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn Updated default xg.wopn bank 2020-10-04 08:14:21 +02:00
xhairs.txt
zbigfont.lmp - moved several IWAD dependent files into the game_support resource 2019-07-17 00:54:59 +02:00
zscript.txt - MBF21: ported the code pointers to ZScript. 2021-07-01 00:53:15 +02:00