mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 20:43:15 +00:00
214 lines
3.9 KiB
Text
214 lines
3.9 KiB
Text
|
|
// Alien Spectre 1 -----------------------------------------------------------
|
|
|
|
ACTOR AlienSpectre1 : SpectralMonster 129
|
|
{
|
|
Game Strife
|
|
ConversationID 67,-1,-1
|
|
Health 1000
|
|
Painchance 250
|
|
Speed 12
|
|
Radius 64
|
|
Height 64
|
|
FloatSpeed 5
|
|
Mass 1000
|
|
MinMissileChance 150
|
|
RenderStyle Translucent
|
|
Alpha 0.666
|
|
SeeSound "alienspectre/sight"
|
|
AttackSound "alienspectre/blade"
|
|
PainSound "alienspectre/pain"
|
|
DeathSound "alienspectre/death"
|
|
ActiveSound "alienspectre/active"
|
|
Obituary "$OB_ALIENSPECTRE"
|
|
+NOGRAVITY
|
|
+FLOAT
|
|
+SHADOW
|
|
+NOTDMATCH
|
|
+DONTMORPH
|
|
+NOBLOCKMONST
|
|
+INCOMBAT
|
|
+LOOKALLAROUND
|
|
+NOICEDEATH
|
|
|
|
action native A_AlienSpectreDeath ();
|
|
|
|
states
|
|
{
|
|
Spawn:
|
|
ALN1 A 10 A_Look
|
|
ALN1 B 10 A_SentinelBob
|
|
Loop
|
|
See:
|
|
ALN1 AB 4 Bright A_Chase
|
|
ALN1 C 4 Bright A_SentinelBob
|
|
ALN1 DEF 4 Bright A_Chase
|
|
ALN1 G 4 Bright A_SentinelBob
|
|
ALN1 HIJ 4 Bright A_Chase
|
|
ALN1 K 4 Bright A_SentinelBob
|
|
Loop
|
|
Melee:
|
|
ALN1 J 4 Bright A_FaceTarget
|
|
ALN1 I 4 Bright A_CustomMeleeAttack((random[SpectreMelee](0,255)&9)*5)
|
|
ALN1 H 4 Bright
|
|
Goto See
|
|
Missile:
|
|
ALN1 J 4 Bright A_FaceTarget
|
|
ALN1 I 4 Bright A_SpotLightning
|
|
ALN1 H 4 Bright
|
|
Goto See+10
|
|
Pain:
|
|
ALN1 J 2 A_Pain
|
|
Goto See+6
|
|
Death:
|
|
AL1P A 6 Bright A_SpectreChunkSmall
|
|
AL1P B 6 Bright A_Scream
|
|
AL1P C 6 Bright A_SpectreChunkSmall
|
|
AL1P DE 6 Bright
|
|
AL1P F 6 Bright A_SpectreChunkSmall
|
|
AL1P G 6 Bright
|
|
AL1P H 6 Bright A_SpectreChunkSmall
|
|
AL1P IJK 6 Bright
|
|
AL1P LM 5 Bright
|
|
AL1P N 5 Bright A_SpectreChunkLarge
|
|
AL1P OPQ 5 Bright
|
|
AL1P R 5 Bright A_AlienSpectreDeath
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
// Alien Spectre 2 -----------------------------------------------------------
|
|
|
|
ACTOR AlienSpectre2 : AlienSpectre1 75
|
|
{
|
|
Game Strife
|
|
ConversationID 70
|
|
Health 1200
|
|
Painchance 50
|
|
Radius 24
|
|
DropItem "Sigil2"
|
|
States
|
|
{
|
|
Missile:
|
|
ALN1 F 4 A_FaceTarget
|
|
ALN1 I 4 A_CustomMissile("SpectralLightningH3", 32, 0)
|
|
ALN1 E 4
|
|
Goto See+10
|
|
}
|
|
}
|
|
|
|
// Alien Spectre 3 ----------------------------------------------------------
|
|
// This is the Oracle's personal spectre, so it's a little different.
|
|
|
|
ACTOR AlienSpectre3 : AlienSpectre1 76
|
|
{
|
|
Game Strife
|
|
ConversationID 71,-1,-1
|
|
Health 1500
|
|
Painchance 50
|
|
Radius 24
|
|
+SPAWNCEILING
|
|
DropItem "Sigil3"
|
|
DamageFactor "SpectralLow", 0
|
|
states
|
|
{
|
|
Spawn:
|
|
ALN1 ABCDEFGHIJK 5
|
|
Loop
|
|
See:
|
|
ALN1 AB 5 A_Chase
|
|
ALN1 C 5 A_SentinelBob
|
|
ALN1 DEF 5 A_Chase
|
|
ALN1 G 5 A_SentinelBob
|
|
ALN1 HIJ 5 A_Chase
|
|
ALN1 K 5 A_SentinelBob
|
|
Loop
|
|
Melee:
|
|
ALN1 J 4 A_FaceTarget
|
|
ALN1 I 4 A_CustomMeleeAttack((random[SpectreMelee](0,255)&9)*5)
|
|
ALN1 C 4
|
|
Goto See+2
|
|
Missile:
|
|
ALN1 F 4 A_FaceTarget
|
|
ALN1 I 4 A_Spectre3Attack
|
|
ALN1 E 4
|
|
Goto See+10
|
|
Pain:
|
|
ALN1 J 2 A_Pain
|
|
Goto See+6
|
|
}
|
|
}
|
|
|
|
|
|
// Alien Spectre 4 -----------------------------------------------------------
|
|
|
|
ACTOR AlienSpectre4 : AlienSpectre1 167
|
|
{
|
|
Game Strife
|
|
ConversationID 72,-1,-1
|
|
Health 1700
|
|
Painchance 50
|
|
Radius 24
|
|
DropItem "Sigil4"
|
|
States
|
|
{
|
|
Missile:
|
|
ALN1 F 4 A_FaceTarget
|
|
ALN1 I 4 A_CustomMissile("SpectralLightningBigV2", 32, 0)
|
|
ALN1 E 4
|
|
Goto See+10
|
|
}
|
|
}
|
|
|
|
|
|
// Alien Spectre 5 -----------------------------------------------------------
|
|
|
|
ACTOR AlienSpectre5 : AlienSpectre1 168
|
|
{
|
|
Game Strife
|
|
ConversationID 73,-1,-1
|
|
Health 2000
|
|
Painchance 50
|
|
Radius 24
|
|
DropItem "Sigil5"
|
|
States
|
|
{
|
|
Missile:
|
|
ALN1 F 4 A_FaceTarget
|
|
ALN1 I 4 A_CustomMissile("SpectralLightningBigBall2", 32, 0)
|
|
ALN1 E 4
|
|
Goto See+10
|
|
}
|
|
}
|
|
|
|
// Small Alien Chunk --------------------------------------------------------
|
|
|
|
ACTOR AlienChunkSmall
|
|
{
|
|
ConversationID 68,-1,-1
|
|
+NOBLOCKMAP
|
|
+NOCLIP
|
|
States
|
|
{
|
|
Spawn:
|
|
NODE ABCDEFG 6 Bright
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// Large Alien Chunk --------------------------------------------------------
|
|
|
|
ACTOR AlienChunkLarge
|
|
{
|
|
ConversationID 69,-1,-1
|
|
+NOBLOCKMAP
|
|
+NOCLIP
|
|
States
|
|
{
|
|
Spawn:
|
|
MTHD ABCDEFGHIJK 5 Bright
|
|
Stop
|
|
}
|
|
}
|
|
|