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zdoom
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gzdoom
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gzdoom
/
wadsrc
/
static
History
Christoph Oelckers
b5720ee1e7
- initial work on DrawString method.
2017-03-24 02:38:44 +01:00
..
filter
- do not adjust the sprite offset for the WolfSS's attack and pain states.
2017-02-23 22:09:50 +01:00
glstuff
graphics
maparrows
mapinfo
- switched over to the scripted intermission screens.
2017-03-18 21:19:32 +01:00
sbarinfo
shaders
Merge branch 'shadowmaps' of
https://github.com/raa-eruanna/qzdoom
into 3.0_work
2017-03-11 19:55:43 +01:00
sounds
sprites
textures
xlat
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
2017-01-08 01:15:45 +01:00
zscript
- initial work on DrawString method.
2017-03-24 02:38:44 +01:00
althudcf.txt
animdefs.txt
compatibility.txt
- added unloved2 to compatibility list for clipmidtex
2017-03-04 08:03:42 -05:00
confont.lmp
dbigfont.lmp
decaldef.txt
defbinds.txt
dehsupp.txt
- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
2016-11-14 15:02:44 +01:00
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt
- Made WadSmoosh detection a lot stricter.
2017-01-04 20:48:52 +01:00
language.eng
Fixed name and placement of 'All except doors' localized string
2017-03-02 10:12:11 +02:00
language.enu
- some menu reorganization:
2017-03-13 01:17:46 +01:00
language.fr
language.ita
language.ptb
lockdefs.txt
Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
2016-07-12 23:52:04 +02:00
menudef.txt
- increased the snd_channels default and minimum.
2017-03-16 10:38:56 +01:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt
zscript.txt
- major progress on the status bar code: SBARINFO's DrawGraphic has been ported into a generic function of the base statusbar class and put to use for a few items on the Strife status bar.
2017-03-24 00:47:08 +01:00