gzdoom/src/sdl/critsec.h
Randy Heit 6535283ff1 - Added the FCriticalSection class in critsec.h to make it easier to
use critical sections in other places besides the OPL player.


SVN r896 (trunk)
2008-04-09 04:17:13 +00:00

48 lines
896 B
C++

// Wraps an SDL mutex object. (A critical section is a Windows synchronization
// object similar to a mutex but optimized for access by threads belonging to
// only one process, hence the class name.)
#ifndef CRITSEC_H
#define CRITSEC_H
#include "SDL.h"
#include "SDL_thread.h"
#include "i_system.h"
class FCriticalSection
{
public:
FCriticalSection()
{
CritSec = SDL_CreateMutex();
if (CritSec == NULL)
{
I_FatalError("Failed to create a critical section mutex.");
}
}
~FCriticalSection()
{
if (CritSec != NULL)
{
SDL_DestroyMutex(CritSec);
}
}
void Enter()
{
if (SDL_mutexP(CritSec) != 0)
{
I_FatalError("Failed entering a critical section.");
}
}
void Leave()
{
if (SDL_mutexV(CritSec) != 0)
{
I_FatalError("Failed to leave a critical section.");
}
}
private:
SDL_mutex *CritSec;
};
#endif