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credits
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- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
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2018-07-15 07:59:36 -04:00 |
filter
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- cleanup of font init to have less special cases
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2019-02-12 00:19:44 +01:00 |
fonts/consolefont
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- added U-100-U-17f to the console font.
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2019-02-17 21:01:29 +01:00 |
glstuff
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graphics
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- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
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2018-07-15 07:59:36 -04:00 |
maparrows
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mapinfo
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- more work on graphics substitutiion
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2019-02-21 00:35:27 +01:00 |
sbarinfo
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- added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars.
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2017-05-05 19:32:37 +02:00 |
shaders/glsl
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- compile main.vp and main.fp for vulkan
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2019-02-22 11:30:48 +01:00 |
sounds
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- recompressed the dog sounds and removed the long stretches of silence at their ends.
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2017-09-30 08:30:01 +02:00 |
sprites
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tnt1a0 is not a png
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2018-11-24 14:01:52 +01:00 |
textures
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xlat
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- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
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2017-01-08 01:15:45 +01:00 |
zscript
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- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
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2019-02-23 12:08:27 +01:00 |
althudcf.txt
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animdefs.txt
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- replaced the procedural backdrop texture with some warped noise texture.
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2018-07-15 00:00:00 +02:00 |
botsupp.txt
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- removed the bot related properties from AWeapon.
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2018-11-24 23:48:23 +01:00 |
compatibility.txt
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- added compatibility entries for maps affected by buggy CheckSwitchRange behavior
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2019-02-11 17:57:03 +01:00 |
decaldef.txt
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defbinds.txt
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dehsupp.txt
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- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
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2016-11-14 15:02:44 +01:00 |
etc.h.txt
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fontdefs.txt
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- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
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2017-03-24 20:09:50 +01:00 |
in_epi1.txt
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in_epi2.txt
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in_epi3.txt
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in_htc1.txt
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in_htc2.txt
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in_htc3.txt
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indexfont
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iwadinfo.txt
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- autoload nerve.wad with Doom 2
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2019-02-16 17:23:43 +01:00 |
language.def
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- a bit of text cleanuo. Removed some unused strings and moved a few not-to-be-translated ones to language.def.
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2019-02-19 23:18:46 +01:00 |
language.eng
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Fixed name and placement of 'All except doors' localized string
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2017-03-02 10:12:11 +02:00 |
language.enu
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Add language menu to Options
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2019-02-21 17:54:13 +01:00 |
language.fr
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Add language menu to Options
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2019-02-21 17:54:13 +01:00 |
language.ita
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language.ptb
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- a bit of text cleanuo. Removed some unused strings and moved a few not-to-be-translated ones to language.def.
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2019-02-19 23:18:46 +01:00 |
language.rus
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- a bit of text cleanuo. Removed some unused strings and moved a few not-to-be-translated ones to language.def.
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2019-02-19 23:18:46 +01:00 |
lockdefs.txt
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menudef.txt
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- added the final missing piece of localization support, i.e. forcing text based menus.
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2019-02-23 10:40:07 +01:00 |
netnotch.dat
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notch.dat
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reverbs.txt
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sbarinfo.txt
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sndinfo.txt
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sndseq.txt
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spaldoom.lmp
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spalhtic.lmp
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strifehelp.acs
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- moved the displayed text in strfhelp.o to the string table.
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2019-02-11 00:43:57 +01:00 |
teaminfo.txt
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terrain.txt
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textcolors.txt
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Added four text colors: ice, fire, sapphire, teal
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2017-09-23 11:56:16 +02:00 |
textures.txt
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things.h.txt
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vga-rom-font.16
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x11r6rgb.txt
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xg.wopn
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Upgrade libADLMIDI and libOPNMIDI
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2018-10-04 08:58:47 -04:00 |
xhairs.txt
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zscript.txt
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- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
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2019-02-23 12:08:27 +01:00 |