gzdoom/wadsrc/static
2014-06-23 09:27:30 +02:00
..
acs
actors Merge branch 'master' of https://github.com/rheit/zdoom 2014-06-23 09:27:30 +02:00
glstuff - GZDoom solution file 2013-06-23 11:13:01 +02:00
graphics Multi-intermission waits for all players + changes 2014-06-17 19:46:10 +12:00
maparrows
mapinfo - Heretic doesn't really need dontcrunchcorpses because there was already some alternative handling for that situation. 2014-05-14 14:03:15 +02:00
sbarinfo
shaders - changed rendering of glowing walls so that it doesn't require an additional vertex attribute, just pass the floor and ceiling planes as uniforms. 2014-05-10 17:09:43 +02:00
sounds
sprites
textures
xlat - fixed typo in xlat files (they don't use exactly C syntax.) 2014-04-15 16:40:53 +02:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt Rebuild nodes for hellfact map04 2014-06-01 15:32:43 +12:00
confont.lmp
dbigfont.lmp
decaldef.txt
decorate.txt
decorate.z - GZDoom differences to /wadsrc. 2013-06-23 09:30:04 +02:00
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt New Freedoom names 2014-02-18 00:40:14 +01:00
language.enu Multi-intermission waits for all players + changes 2014-06-17 19:46:10 +12:00
language.fr - fixed typo in Strife spectre's obituary message and added it to the DECORATE definition of the spectre. 2013-08-10 20:42:34 +02:00
language.ita
language.ptb - specte typo in language.ptb. 2013-08-10 21:15:06 +02:00
lockdefs.txt
menudef.txt - added a user-settable factor for earthquake intensity. Value can be between 0 (no shaking) and 1 (normal shaking.) 2013-11-29 13:24:38 +01:00
menudef.z - GZDoom differences to /wadsrc. 2013-06-23 09:30:04 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt Fix incorrect Maulotaur melee attack sound 2014-03-16 12:29:04 +02:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt