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- Clears a set of overlays in ranges [start,stop]. If unspecified, wipes all non-hardcoded layers. Safety determines whether to affect core layers or not (i.e. weapon). Returns the number of layers cleared. Added no override boolean to A_Overlay and a boolean return type. - If true, and a layer already has an active layer, the function returns false. Otherwise, sets the layer and returns true. |
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CMakeLists.txt |