mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-29 23:33:00 +00:00
dab61709f8
This is mainly for new games which have been designed for hardware rendering. Note that this does not remove the software renderer's code - all it does is to disable the vid_rendermode CVAR by turning it into a static constant with the value 4. |
||
---|---|---|
.. | ||
static | ||
CMakeLists.txt |