.. |
asm_ia32
|
Add 1 pixel tall and wide texture support to the renderer
|
2016-11-01 00:08:16 -05:00 |
asm_x86_64
|
|
|
fragglescript
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- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
g_doom
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- converted the basic savegame loader so that all remnant of FArchive have been removed now.
|
2016-09-22 00:18:31 +02:00 |
g_heretic
|
- another batch.
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2016-09-19 19:58:04 +02:00 |
g_hexen
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
g_raven
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
g_shared
|
Merge branch 'master' of https://github.com/rheit/zdoom
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2016-11-11 11:39:53 -05:00 |
g_strife
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
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2016-09-24 09:37:18 +02:00 |
gl
|
Fix vsync not working
|
2016-11-19 12:30:58 +01:00 |
intermission
|
- fixed: DIntermissionScreen::Init did not handle non-existent strings in the string table and crashed on a NULL pointer.
|
2016-05-25 01:45:55 +02:00 |
math
|
- floatified portals.cpp and most of p_maputl.cpp.
|
2016-03-31 16:52:25 +02:00 |
menu
|
Merge remote-tracking branch 'origin/new_wallscan' into qzdoom
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2016-11-05 04:49:54 +01:00 |
oplsynth
|
- added a system-include independent wrapper for Windows's OutputDebugString, so that this can be used more easily in files that cannot include windows.h.
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2016-04-10 13:03:44 +02:00 |
posix
|
Merge branch 'master' of https://github.com/rheit/zdoom
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2016-11-19 12:46:01 -05:00 |
r_compiler
|
Add stencil blend mode as apparently the shaded mode uses indices whiles stencil uses mask/alpha..
|
2016-11-21 05:52:02 +01:00 |
r_data
|
Merge branch 'master' of https://github.com/rheit/zdoom
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2016-10-23 18:50:59 +02:00 |
rapidjson
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- variable was in the wrong scope.
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2016-10-02 18:56:04 +02:00 |
resourcefiles
|
Fixed endianness issue with saved games
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2016-11-19 16:42:16 +01:00 |
sfmt
|
|
|
sound
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- Added support for GTK3 (thanks to "MineyMe" and edward-san)
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2016-11-12 18:32:09 -05:00 |
textures
|
Fix mipmap generation bug
|
2016-11-05 16:12:59 +01:00 |
thingdef
|
- Added: PlayerPawn property "Player.ViewBob" which acts as a MoveBob/StillBob multiplier.
|
2016-10-21 19:24:39 +02:00 |
timidity
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- added a system-include independent wrapper for Windows's OutputDebugString, so that this can be used more easily in files that cannot include windows.h.
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2016-04-10 13:03:44 +02:00 |
wildmidi
|
|
|
win32
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Merge commit 'refs/pull/122/head' of https://github.com/coelckers/gzdoom
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2016-11-16 01:03:32 -05:00 |
xlat
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Merge branch 'master' into floatcvt
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2016-03-21 01:28:50 +01:00 |
zscript
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Change VM to increment PC after each instruction rather than before
|
2016-10-21 22:11:23 -05:00 |
__autostart.cpp
|
|
|
actionspecials.h
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- added Hexen compatible handling to specials that stop perpetual sector movement.
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2016-08-09 17:09:12 +02:00 |
actor.h
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Merge http://github.com/rheit/zdoom
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2016-10-02 23:10:28 -04:00 |
actorptrselect.cpp
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|
|
actorptrselect.h
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|
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am_map.cpp
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Add bottomclip parameter to FillSimplePoly() for the software implementation
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2016-11-05 22:49:33 -05:00 |
am_map.h
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- added polyobject serializer.
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2016-09-20 09:11:13 +02:00 |
announcer.h
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|
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autosegs.h
|
|
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b_bot.cpp
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- all thinker serializers done.
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2016-09-20 00:41:22 +02:00 |
b_bot.h
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- converted the user variable serializer.
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2016-09-20 18:27:47 +02:00 |
b_func.cpp
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- floatified portals.cpp and most of p_maputl.cpp.
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2016-03-31 16:52:25 +02:00 |
b_game.cpp
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- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
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2016-08-28 09:55:04 +02:00 |
b_move.cpp
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- floatified p_trace, p_slopes and p_udmf.cpp.
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2016-03-30 16:30:22 +02:00 |
b_think.cpp
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- fixed: Degeneration should use the same base health value as all the rest of the engine.
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2016-11-04 11:32:57 +01:00 |
basicinlines.h
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|
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basictypes.h
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Removed the need for the pixel_canvas_t typedef
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2016-05-31 05:31:32 +02:00 |
bbannouncer.cpp
|
|
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c_bind.cpp
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- changed the default key name string because '#' is used as a comment in the config files.
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2016-05-22 12:20:46 +02:00 |
c_bind.h
|
|
|
c_cmds.cpp
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- save global savegame data to JSON as well.
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2016-09-21 12:19:13 +02:00 |
c_console.cpp
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active_con_scale should respect uiscale
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2016-11-16 19:49:46 +01:00 |
c_console.h
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|
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c_consolebuffer.cpp
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|
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c_consolebuffer.h
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|
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c_cvars.cpp
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- Fully implemented CVAR_OVERRIDEGET for vid_renderer from the ZDoom code submission.
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2016-11-15 20:03:50 -05:00 |
c_cvars.h
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- Implemented sv_overridegetcvar: This will override the return value for GetCVar checks for certain CVars marked with the CVAR_OVERRIDEGET flag. Instead of returning their true value, they only return defaults instead.
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2016-11-15 20:01:36 -05:00 |
c_dispatch.cpp
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- all thinker serializers done.
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2016-09-20 00:41:22 +02:00 |
c_dispatch.h
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|
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c_expr.cpp
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|
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CMakeLists.txt
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Stop copying the matrix and remove r_triangle
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2016-11-20 02:07:55 +01:00 |
cmdlib.cpp
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|
|
cmdlib.h
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- Fix myoffsetof using misaligned pointer access.
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2016-06-29 13:04:31 +02:00 |
colormatcher.cpp
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|
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colormatcher.h
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|
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compatibility.cpp
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- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
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2016-08-28 09:55:04 +02:00 |
compatibility.h
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|
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configfile.cpp
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|
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configfile.h
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|
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ct_chat.cpp
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Add con_scale for scaling just the console
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2016-09-08 00:39:52 +02:00 |
d_dehacked.cpp
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- changed handling of duplicate classes in DECORATE.
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2016-10-07 15:28:25 +02:00 |
d_dehacked.h
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
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2016-09-19 19:14:30 +02:00 |
d_event.h
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|
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d_gui.h
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|
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d_iwad.cpp
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Revert "Allows loading directories as IWADs using "-iwad" command line parameter."
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2016-10-26 12:13:57 +02:00 |
d_main.cpp
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- added TRNSLATE lump for defining global translations which are accessible by name.
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2016-10-02 13:35:25 +02:00 |
d_main.h
|
|
|
d_net.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
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2016-08-28 09:55:04 +02:00 |
d_net.h
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|
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d_netinf.h
|
|
|
d_netinfo.cpp
|
- added some missing End... calls in player deserialization code.
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2016-09-23 20:05:12 +02:00 |
d_player.h
|
- Added: PlayerPawn property "Player.ViewBob" which acts as a MoveBob/StillBob multiplier.
|
2016-10-21 19:24:39 +02:00 |
d_protocol.cpp
|
- converted player serializer and everything it needs.
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2016-09-21 01:18:29 +02:00 |
d_protocol.h
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
d_ticcmd.h
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
decallib.cpp
|
- all thinker serializers done.
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2016-09-20 00:41:22 +02:00 |
decallib.h
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- floatified the decal code.
|
2016-03-22 22:07:38 +01:00 |
dobject.cpp
|
Fixed crash on early fatal error exit
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2016-10-02 10:13:45 +03:00 |
dobject.h
|
Add OF_Transient flag for objects that shouldn't be written to disk
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2016-10-15 20:57:56 -05:00 |
dobjgc.cpp
|
- refactored sector portal data so that it does not rely on actors.
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2016-04-20 19:20:11 +02:00 |
dobjtype.cpp
|
- changed handling of duplicate classes in DECORATE.
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2016-10-07 15:28:25 +02:00 |
dobjtype.h
|
- do not declare PNamedType::Outer as DObject.
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2016-10-07 13:59:29 +02:00 |
doomdata.h
|
- re-added serialization of treanslations.
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2016-09-20 19:45:32 +02:00 |
doomdef.cpp
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|
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doomdef.h
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- made disabling the push window check a real compatibility option.
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2016-08-09 20:15:13 +02:00 |
doomerrors.h
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|
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doomstat.cpp
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- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
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2016-08-28 09:55:04 +02:00 |
doomstat.h
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- fixed: map commands will now take capslock DM/COOP as arguments
|
2016-11-01 15:09:09 +01:00 |
doomtype.h
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
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2016-09-24 09:37:18 +02:00 |
dscript.h
|
|
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dsectoreffect.cpp
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- fixed: Any DSectorEffect thinker must be placed into STAT_SECTOREFFECT.
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2016-09-25 09:43:17 +02:00 |
dsectoreffect.h
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
dthinker.cpp
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- completely eliminated the horrible fudging that went on with players during hub travel. This means that DestroyMostThinkers and the player substitution mechanism in the object deserializer are gone now.
|
2016-09-23 23:03:11 +02:00 |
dthinker.h
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- completely eliminated the horrible fudging that went on with players during hub travel. This means that DestroyMostThinkers and the player substitution mechanism in the object deserializer are gone now.
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2016-09-23 23:03:11 +02:00 |
edata.cpp
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- floatified the sector plane movers and removed some of the ZatPoint conversion cruft.
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2016-03-30 09:41:46 +02:00 |
edata.h
|
|
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empty.cpp
|
|
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errors.h
|
|
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f_wipe.cpp
|
Minor code cleanup
|
2016-06-14 23:05:20 +02:00 |
f_wipe.h
|
|
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files.cpp
|
Merge branch 'master' into json
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2016-09-22 09:09:48 +02:00 |
files.h
|
- added a FileWriter class (taken from another project of mine) and changed m_png.cpp to use it.
|
2016-09-21 09:01:12 +02:00 |
g_doomedmap.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
g_game.cpp
|
- fixed: Turbo messages were printed, even when no turbo mode was active.
|
2016-11-04 12:43:23 +01:00 |
g_game.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_hub.cpp
|
- save global savegame data to JSON as well.
|
2016-09-21 12:19:13 +02:00 |
g_hub.h
|
- read snapshots from zip.
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2016-09-22 01:28:05 +02:00 |
g_level.cpp
|
- fixed: map commands will now take capslock DM/COOP as arguments
|
2016-11-01 15:09:09 +01:00 |
g_level.h
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- read snapshots from zip.
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2016-09-22 01:28:05 +02:00 |
g_mapinfo.cpp
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- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
g_pch.h
|
- add the precompiled header file for the previous commit.
|
2016-04-10 13:10:41 +02:00 |
g_pch2.h
|
- tried to add precompiled headers to fastmath sources as well, but VC++ doesn't seem to want to play along. So I left this stuff in but disabled the precompilation until a solution can be found.
|
2016-04-10 13:54:42 +02:00 |
g_skill.cpp
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- floatification of g_shared.
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2016-03-24 01:46:11 +01:00 |
gameconfigfile.cpp
|
- remove windows header #include from gameconfigfile.cpp, because it isn't needed.
|
2016-04-10 12:33:35 +02:00 |
gameconfigfile.h
|
|
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gametype.h
|
|
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gccinlines.h
|
|
|
gi.cpp
|
Added KILL Script type and associated flags and GameInfo keyword.
|
2016-07-28 08:34:23 +02:00 |
gi.h
|
Added KILL Script type and associated flags and GameInfo keyword.
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2016-07-28 08:34:23 +02:00 |
gitinfo.cpp
|
|
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gstrings.h
|
|
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GuillotineBinPack.cpp
|
|
|
GuillotineBinPack.h
|
|
|
hu_scores.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
hu_stuff.h
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
i_cd.h
|
|
|
i_module.cpp
|
- Added support for GTK3 (thanks to "MineyMe" and edward-san)
|
2016-11-12 18:32:09 -05:00 |
i_module.h
|
- Added support for GTK3 (thanks to "MineyMe" and edward-san)
|
2016-11-12 18:32:09 -05:00 |
i_movie.h
|
|
|
i_net.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
i_net.h
|
|
|
i_video.h
|
|
|
info.cpp
|
Merge branch 'master' into json
|
2016-09-19 03:54:36 +02:00 |
info.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
keysections.cpp
|
|
|
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
|
|
m_alloc.h
|
|
|
m_argv.cpp
|
|
|
m_argv.h
|
|
|
m_bbox.cpp
|
- floatified FBoundingBox.
|
2016-03-31 10:38:54 +02:00 |
m_bbox.h
|
- removed most of the deleted function declarations.
|
2016-03-31 21:20:45 +02:00 |
m_cheat.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
m_cheat.h
|
|
|
m_crc32.h
|
|
|
m_fixed.h
|
- floatified the global view variables.
|
2016-04-01 12:22:16 +02:00 |
m_joy.cpp
|
|
|
m_joy.h
|
|
|
m_misc.cpp
|
- Fixed: Demo playback on Windows XP since we don't patch fstat for v140_xp bug.
|
2016-10-16 16:22:21 -04:00 |
m_misc.h
|
|
|
m_png.cpp
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_png.h
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_random.cpp
|
- Fixed: Assertion failure if a save was loaded without starting a new game (due to uninitialized RNG).
|
2016-10-17 00:22:06 -04:00 |
m_random.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
m_swap.h
|
Fixed compilation on macOS
|
2016-09-24 13:15:45 +03:00 |
md5.cpp
|
|
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md5.h
|
|
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memarena.cpp
|
|
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memarena.h
|
|
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mscinlines.h
|
|
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mus2midi.cpp
|
|
|
mus2midi.h
|
|
|
name.cpp
|
- fixed: The TabCommands array needs to be cleared before the NameManager is destroyed.
|
2016-09-13 10:43:53 +02:00 |
name.h
|
|
|
namedef.h
|
Added two new sub-blocks for Choice blocks
|
2016-10-30 19:30:53 +01:00 |
nodebuild.cpp
|
Use floating point node bounding boxes
|
2016-04-30 22:37:02 -05:00 |
nodebuild.h
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
nodebuild_classify_nosse2.cpp
|
|
|
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
Use floating point node bounding boxes
|
2016-04-30 22:37:02 -05:00 |
nodebuild_gl.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
nodebuild_utility.cpp
|
- fixed: The node builder's FindMapBounds function included all vertices generated by the node builder.
|
2016-05-27 09:38:33 +02:00 |
p_3dfloors.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-08-03 12:17:55 +02:00 |
p_3dfloors.h
|
- fixed coordinate correctness issues with P_CheckFor3DFloor/CeilingHit.
|
2016-04-20 13:28:19 +02:00 |
p_3dmidtex.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_3dmidtex.h
|
- floatified the sector plane movers and removed some of the ZatPoint conversion cruft.
|
2016-03-30 09:41:46 +02:00 |
p_acs.cpp
|
- Implemented sv_overridegetcvar: This will override the return value for GetCVar checks for certain CVars marked with the CVAR_OVERRIDEGET flag. Instead of returning their true value, they only return defaults instead.
|
2016-11-15 20:01:36 -05:00 |
p_acs.h
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Merge branch 'master' into json
|
2016-09-22 09:09:48 +02:00 |
p_actionfunctions.cpp
|
- Implemented sv_overridegetcvar: This will override the return value for GetCVar checks for certain CVars marked with the CVAR_OVERRIDEGET flag. Instead of returning their true value, they only return defaults instead.
|
2016-11-15 20:01:36 -05:00 |
p_blockmap.h
|
- floatified bmaporgx and bmaporgy, allowing to remove the gross overflow prevention hacks present in the blockmap code.
|
2016-03-31 09:23:14 +02:00 |
p_buildmap.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_ceiling.cpp
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
p_checkposition.h
|
- fixed: It was not possible to step through a ceiling portal into the upper sector.
|
2016-05-20 13:10:42 +02:00 |
p_conversation.cpp
|
Added two new sub-blocks for Choice blocks
|
2016-10-30 19:30:53 +01:00 |
p_conversation.h
|
Added two new sub-blocks for Choice blocks
|
2016-10-30 19:30:53 +01:00 |
p_doors.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_effect.cpp
|
- fixed inverse sign for rocket trail particle movement.
|
2016-06-12 00:05:23 +02:00 |
p_effect.h
|
Missing include guard
|
2016-11-17 01:28:51 +01:00 |
p_enemy.cpp
|
- fixed: The NoiseList array was not cleared before use.
|
2016-05-27 00:00:27 +02:00 |
p_enemy.h
|
- made P_NoiseAlert non-recursive to avoid stack overflow problems in large open-area maps with a high sector count.
|
2016-05-25 11:30:11 +02:00 |
p_floor.cpp
|
- removed some leftover garbage from the floating point rewrite in the floorRaiseToLowestCeiling case of DFloor.
|
2016-09-28 08:06:15 +02:00 |
p_glnodes.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_interaction.cpp
|
A_Explode now returns the number of actors damaged and can be used in expressions.
|
2016-08-12 09:17:20 +02:00 |
p_lights.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_linkedsectors.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_lnspec.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-08-09 20:15:35 +02:00 |
p_lnspec.h
|
|
|
p_local.h
|
A_Explode now returns the number of actors damaged and can be used in expressions.
|
2016-08-12 09:17:20 +02:00 |
p_map.cpp
|
- split Damage into two variables: DamageVal for the old constant and DamageFunc for the DECORATE function.
|
2016-09-19 03:36:51 +02:00 |
p_maputl.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_maputl.h
|
- removed debug stuff.
|
2016-06-30 11:31:00 +02:00 |
p_mobj.cpp
|
Fixed: Actors with NOINTERACTION shouldn't waste time continuously applying NOBLOCKMAP if it has it already and not moving.
|
2016-11-15 11:38:03 -06:00 |
p_pillar.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_plats.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_portals.cpp
|
|
|
p_pspr.cpp
|
- reverted WEAPONTOP to its original value of 32 and made the added fudging bit part of the render side.
|
2016-10-31 18:53:28 +01:00 |
p_pspr.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-11-03 19:42:03 +01:00 |
p_pusher.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
p_saveg.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-10-23 18:50:59 +02:00 |
p_saveg.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
p_scroll.cpp
|
- fixed: DScroller did not initialize m_LastHeight in all situations. This caused a problem with the serializer because RapidJSON aborts the write of a floating point value if it is invalid.
|
2016-09-28 11:58:12 +02:00 |
p_sectors.cpp
|
- another batch.
|
2016-09-19 19:58:04 +02:00 |
p_setup.cpp
|
- added polyobject serializer.
|
2016-09-20 09:11:13 +02:00 |
p_setup.h
|
- floatified p_trace, p_slopes and p_udmf.cpp.
|
2016-03-30 16:30:22 +02:00 |
p_sight.cpp
|
- wrap access to portal properties into sector_t:: member functions.
|
2016-04-19 11:35:28 +02:00 |
p_slopes.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_spec.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-09-24 00:40:15 +02:00 |
p_spec.h
|
- let DWaggleBase use the interpolation pointer of its parent instead of defining its own one.
|
2016-09-23 22:03:44 +02:00 |
p_states.cpp
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
p_switch.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
p_tags.cpp
|
|
|
p_tags.h
|
|
|
p_teleport.cpp
|
- fixed some issues with teleport fog:
|
2016-06-06 10:48:40 +02:00 |
p_terrain.cpp
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
p_terrain.h
|
- converted FBehavior::StaticSerializeModuleStates.
|
2016-09-20 11:35:25 +02:00 |
p_things.cpp
|
Added GetProximity(classname, distance, flags, ptr).
|
2016-07-30 00:26:55 +02:00 |
p_tick.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_tick.h
|
|
|
p_trace.cpp
|
- fixed: Terrain splashes could be generated for 3D floors that were below the sector's actual floor.
|
2016-08-14 20:52:13 +02:00 |
p_trace.h
|
- added portal-awareness to the railgun trail.
|
2016-04-16 19:41:33 +02:00 |
p_udmf.cpp
|
- added UDMF portal flags. Names are identical with Eternity for compatibility reasons.
|
2016-10-02 00:31:25 +02:00 |
p_udmf.h
|
- replaced finesine for texture warping with a smaller custom table, based on the old 2005 FP code, but fixes the generation of the sine table.
|
2016-04-28 15:59:37 +02:00 |
p_usdf.cpp
|
Restricted custom goodbyes to ZSDF
|
2016-10-30 20:27:07 +01:00 |
p_user.cpp
|
Merge remote-tracking branch 'origin/new_wallscan' into qzdoom
|
2016-11-05 04:49:54 +01:00 |
p_writemap.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_xlat.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
parsecontext.cpp
|
|
|
parsecontext.h
|
|
|
pathexpander.cpp
|
|
|
pathexpander.h
|
|
|
po_man.cpp
|
Fixed serialization of MovePoly class objects
|
2016-10-14 14:33:13 +03:00 |
po_man.h
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
portal.cpp
|
- fixed: Portals with disconnected parts were not grouped correctly.
|
2016-10-25 01:03:44 +02:00 |
portal.h
|
fixed: Polyobject-based line portals may not cache their angle as it may change at any time.
|
2016-06-19 12:32:45 +02:00 |
r_3dfloors.cpp
|
Fix unneeded fixed_t height in R_3D_AddHeight()
|
2016-04-26 23:11:27 -05:00 |
r_3dfloors.h
|
Commence renderer floatification
|
2016-04-22 23:09:13 -05:00 |
r_bsp.cpp
|
- Implemented r_fullbrightignoresectorcolor from QZDoom
|
2016-10-21 07:06:24 -04:00 |
r_bsp.h
|
Renderer floatification: Use floating point for wall scale and yrepeat
|
2016-04-22 23:12:53 -05:00 |
r_defs.h
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2016-09-24 09:37:18 +02:00 |
r_draw.cpp
|
Flip sub and revsub TC drawers in the old renderer
|
2016-11-21 01:56:54 +01:00 |
r_draw.h
|
Remove old triangle version
|
2016-11-07 04:27:55 +01:00 |
r_draw_rgba.cpp
|
Add true color triangle drawer
|
2016-11-07 05:24:17 +01:00 |
r_draw_rgba.h
|
Fix mipmap generation bug
|
2016-11-05 16:12:59 +01:00 |
r_drawt.cpp
|
Fix dancing sprites due to texture coordinate calculations not taking pixel centers into account
|
2016-10-29 05:35:41 +02:00 |
r_drawt_rgba.cpp
|
Fix mipmap generation bug
|
2016-11-05 16:12:59 +01:00 |
r_local.h
|
- replaced finesine for texture warping with a smaller custom table, based on the old 2005 FP code, but fixes the generation of the sine table.
|
2016-04-28 15:59:37 +02:00 |
r_main.cpp
|
Add poly renderer to the menus
|
2016-11-21 15:19:24 +01:00 |
r_main.h
|
Changed column drawers to use true color textures
|
2016-10-07 12:45:21 +02:00 |
r_plane.cpp
|
Stop copying the matrix and remove r_triangle
|
2016-11-20 02:07:55 +01:00 |
r_plane.h
|
Normalize naming convention a little
|
2016-06-13 23:33:52 +02:00 |
r_poly.cpp
|
Add palette support
|
2016-11-20 04:06:21 +01:00 |
r_poly.h
|
Move viewport stuff to its own function
|
2016-11-18 14:40:53 +01:00 |
r_poly_cull.cpp
|
Bug fixes
|
2016-11-21 15:20:07 +01:00 |
r_poly_cull.h
|
Split r_poly into multiple files handling each aspect of rendering a scene
|
2016-11-14 14:19:48 +01:00 |
r_poly_decal.cpp
|
Add stencil blend mode as apparently the shaded mode uses indices whiles stencil uses mask/alpha..
|
2016-11-21 05:52:02 +01:00 |
r_poly_decal.h
|
Stop copying the matrix and remove r_triangle
|
2016-11-20 02:07:55 +01:00 |
r_poly_intersection.cpp
|
Add some intersection tests useful for culling
|
2016-11-12 14:55:14 +01:00 |
r_poly_intersection.h
|
Stop copying the matrix and remove r_triangle
|
2016-11-20 02:07:55 +01:00 |
r_poly_particle.cpp
|
Add palette version of the blend modes
|
2016-11-20 16:42:53 +01:00 |
r_poly_particle.h
|
Add particle drawing
|
2016-11-17 01:29:08 +01:00 |
r_poly_plane.cpp
|
Add palette support
|
2016-11-20 04:06:21 +01:00 |
r_poly_plane.h
|
Add 3D floor planes
|
2016-11-16 11:18:40 +01:00 |
r_poly_playersprite.cpp
|
Split r_poly into multiple files handling each aspect of rendering a scene
|
2016-11-14 14:19:48 +01:00 |
r_poly_playersprite.h
|
Split r_poly into multiple files handling each aspect of rendering a scene
|
2016-11-14 14:19:48 +01:00 |
r_poly_sky.cpp
|
Add palette support
|
2016-11-20 04:06:21 +01:00 |
r_poly_sky.h
|
Stop copying the matrix and remove r_triangle
|
2016-11-20 02:07:55 +01:00 |
r_poly_sprite.cpp
|
Sub pinkie crashes the pal drawer :(
|
2016-11-21 15:40:42 +01:00 |
r_poly_sprite.h
|
Added wall sprite support. Unfortunately it would seem that a bullet hole is not a wall sprite..
|
2016-11-16 22:31:49 +01:00 |
r_poly_triangle.cpp
|
Sub pinkie crashes the pal drawer :(
|
2016-11-21 15:40:42 +01:00 |
r_poly_triangle.h
|
Add stencil blend mode as apparently the shaded mode uses indices whiles stencil uses mask/alpha..
|
2016-11-21 05:52:02 +01:00 |
r_poly_wall.cpp
|
- Implemented Wall blend modes
|
2016-11-20 18:36:26 -05:00 |
r_poly_wall.h
|
Fix midtexture repeat and yoffset bug
|
2016-11-15 12:31:57 +01:00 |
r_poly_wallsprite.cpp
|
Add palette support
|
2016-11-20 04:06:21 +01:00 |
r_poly_wallsprite.h
|
Stop copying the matrix and remove r_triangle
|
2016-11-20 02:07:55 +01:00 |
r_renderer.h
|
- added a FileWriter class (taken from another project of mine) and changed m_png.cpp to use it.
|
2016-09-21 09:01:12 +02:00 |
r_segs.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-11-05 23:38:50 -04:00 |
r_segs.h
|
Renderer floatification: Use floating point for wall scale and yrepeat
|
2016-04-22 23:12:53 -05:00 |
r_sky.cpp
|
- fixed: R_InitSkyMap must check for the null texture which cannot be used as a sky because it has no bitmap and will cause an access violation in the sky cap color calculation.
|
2016-10-22 09:58:56 +02:00 |
r_sky.h
|
Merge branch 'master' of c:\programming\doom-dev\zdoom
|
2016-04-23 09:43:21 +02:00 |
r_state.h
|
- started implementing a JSON based serializer. Unfortunately it is far too slow to be of any real use.
|
2016-09-18 13:26:34 +02:00 |
r_swrenderer.cpp
|
Add poly renderer to the menus
|
2016-11-21 15:19:24 +01:00 |
r_swrenderer.h
|
Request GL BSP instead of requiring automap texturing to be on
|
2016-11-09 12:07:07 +01:00 |
r_things.cpp
|
Fix clamping bug when r_mipmap is off
|
2016-11-06 07:33:17 +01:00 |
r_things.h
|
Move texture info to R_DrawMaskedColumn and add bounds checking
|
2016-11-04 01:39:53 +01:00 |
r_thread.cpp
|
Added missing copyrights
|
2016-11-01 21:44:33 +01:00 |
r_thread.h
|
Added missing copyrights
|
2016-11-01 21:44:33 +01:00 |
r_utility.cpp
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2016-09-24 09:37:18 +02:00 |
r_utility.h
|
- some preparations for converting the player serialization code.
|
2016-09-20 23:13:12 +02:00 |
Rect.h
|
|
|
s_advsound.cpp
|
Fixed compilation with GCC or Clang
|
2016-10-01 12:17:15 +03:00 |
s_environment.cpp
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
s_playlist.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
s_playlist.h
|
|
|
s_sndseq.cpp
|
Fixed serialization of DSeqPolyNode class objects
|
2016-10-14 23:05:02 +02:00 |
s_sndseq.h
|
- all DObjects converted.
|
2016-09-20 10:27:53 +02:00 |
s_sound.cpp
|
Added "local" parameters to A_PlaySound and ACS PlaySound
|
2016-11-01 13:21:32 -04:00 |
s_sound.h
|
Added "local" parameters to A_PlaySound and ACS PlaySound
|
2016-11-01 13:21:32 -04:00 |
sc_man.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
sc_man.h
|
- added 'strictdecorate' CVAR. If this is set to 'true', any DECORATE error that had to be demoted to a warning for backwards compatibility will be treated as an actual error.
|
2016-06-08 10:56:11 +02:00 |
sc_man_scanner.re
|
- The fixed_t type for the VM also is not needed any longer and was removed.
|
2016-03-25 15:50:39 +01:00 |
sc_man_tokens.h
|
- The fixed_t type for the VM also is not needed any longer and was removed.
|
2016-03-25 15:50:39 +01:00 |
serializer.cpp
|
- Fixed GCC/Clang warnings with serializer Unicode parser.
|
2016-11-12 13:35:10 +01:00 |
serializer.h
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
skins.cpp
|
|
|
skins.h
|
|
|
SkylineBinPack.cpp
|
|
|
SkylineBinPack.h
|
|
|
st_start.h
|
|
|
st_stuff.cpp
|
|
|
st_stuff.h
|
|
|
statistics.cpp
|
- implemented saving of new format savegames as zips. The code for that was adapted from zipdir.c.
|
2016-09-21 17:37:56 +02:00 |
statnums.h
|
Revert "- removed STAT_INVENTORY."
|
2016-08-25 21:41:17 +02:00 |
stats.cpp
|
|
|
stats.h
|
|
|
stringtable.cpp
|
|
|
stringtable.h
|
|
|
strnatcmp.c
|
|
|
strnatcmp.h
|
|
|
tagitem.h
|
|
|
tarray.h
|
- save global savegame data to JSON as well.
|
2016-09-21 12:19:13 +02:00 |
teaminfo.cpp
|
|
|
teaminfo.h
|
|
|
tempfiles.cpp
|
|
|
tempfiles.h
|
|
|
templates.h
|
- Refactored SBarInfo flow control so negatable commands are handled statically.
|
2016-04-02 23:43:56 -04:00 |
tflags.h
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
v_blend.cpp
|
- Backported blood_fade_scalar from Skulltag
|
2016-10-07 00:35:06 -04:00 |
v_collection.cpp
|
|
|
v_collection.h
|
|
|
v_draw.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-11-06 08:11:04 -05:00 |
v_font.cpp
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2016-09-24 09:37:18 +02:00 |
v_font.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
v_palette.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
v_palette.h
|
|
|
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
v_text.h
|
|
|
v_video.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-11-12 10:17:56 -05:00 |
v_video.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-11-06 08:11:04 -05:00 |
valgrind.inc
|
|
|
vectors.h
|
- fixed: TVector::Resized needs to consider that the input vector has a length of 0. In this case just performing the normal calculations results in an invalid vector.
|
2016-10-03 11:00:26 +02:00 |
version.h
|
- Next "pre" tag.
|
2016-10-29 22:49:34 -04:00 |
w_wad.cpp
|
|
|
w_wad.h
|
|
|
w_zip.h
|
|
|
weightedlist.h
|
|
|
wi_stuff.cpp
|
- removed a few leftover FRACUNITs.
|
2016-04-02 20:07:18 +02:00 |
wi_stuff.h
|
|
|
x86.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
x86.h
|
|
|
xs_Float.h
|
Renderer floatification: Use floating point for texturemids and Y scales
|
2016-04-22 23:12:53 -05:00 |
zstrformat.cpp
|
- removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file.
|
2016-03-24 11:30:11 +01:00 |
zstring.cpp
|
- added unsigned char casts to all isspace calls in zstring.cpp
|
2016-11-14 13:14:07 +01:00 |
zstring.h
|
Fix console input not scrolling when you hit the side of the screen
|
2016-11-12 00:34:07 -06:00 |
zzautozend.cpp
|
|
|