gzdoom/src/g_statusbar
Christoph Oelckers ebd4ebf298 StringTable cleanup and improvements
cleaned up function interface to avoid referencing the file system in the worker functions.
replaced StringTable's operators with functions.. The main reason is that these are far easier to look up when browsing the source.
This also fixes a premature translation in SBARINFO that was done in the parsing stage, not the printing stage.
2024-04-21 10:34:44 +02:00
..
hudmessages.cpp added a third batch of GetChars call to FStrings. 2023-10-07 23:03:40 +02:00
sbar.h use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
sbar_mugshot.cpp Reapply "Improvements to death and cheat handling" 2024-04-20 01:15:46 -04:00
sbarinfo.cpp use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
sbarinfo.h - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
sbarinfo_commands.cpp StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
shared_hud.cpp Add a cvar to swap health and armor position on alternative HUD 2024-02-04 20:13:18 -03:00
shared_sbar.cpp StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
shiftstate.h - added Raze-style HUD scaling. 2022-06-05 10:57:21 +02:00