gzdoom/src/g_raven
Christoph Oelckers 6b2a7b8b03 - Added Martin Howe's morph system update.
- Added support for defining composite textures in HIRESTEX. It is not fully tested
  and right now can't do much more than the old TEXTUREx method.
- Added a few NULL pointer checks to the texture code.
- Made duplicate class names in DECORATE non-fatal. There is really no stability
  concern here and the worst that can happen is that the wrong actor is spawned.
  This was a constant hassle when testing with WADs that contain duplicate resources.


SVN r905 (trunk)
2008-04-12 15:31:18 +00:00
..
a_artitele.cpp - Added Martin Howe's morph system update. 2008-04-12 15:31:18 +00:00
a_minotaur.cpp November 11, 2007 (Changes by Graf Zahl) 2007-11-11 09:02:04 +00:00
ravenshared.h - Converted Heretic's Clink (Sabreclaw) to DECORATE. 2006-11-25 12:25:05 +00:00