gzdoom/wadsrc/static/shaders
2018-03-22 20:42:17 +01:00
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d3d Normalize line endings 2016-03-01 09:47:10 -06:00
glsl - adjusted GL renderer to the new rules for alpha textures. This means that the translation fallback is only needed for the legacy renderer now. Modern GL can use the regular texture and will apply a grayscale mapping instead of merely using the red channel. 2018-03-22 20:42:17 +01:00