gzdoom/wadsrc/static
2018-11-01 00:20:46 +01:00
..
credits - improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita 2018-07-15 07:59:36 -04:00
filter
glstuff
graphics - improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita 2018-07-15 07:59:36 -04:00
maparrows
mapinfo Single commit - destructible geometry feature 2018-10-31 17:22:09 +01:00
sbarinfo
shaders/glsl - first adjustments to decal code. 2018-10-21 08:14:48 +02:00
sounds
sprites - new rocket smoke sprites by Talon1024. 2018-01-28 08:37:56 +01:00
textures
xlat
zscript Export AllClasses 2018-11-01 00:20:46 +01:00
althudcf.txt
animdefs.txt - replaced the procedural backdrop texture with some warped noise texture. 2018-07-15 00:00:00 +02:00
compatibility.txt Various map fixes 2018-06-27 23:26:15 +02:00
confont.lmp
dbigfont.lmp
decaldef.txt
defbinds.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt
language.eng
language.enu Squashed commit of the following: 2018-10-30 21:42:09 +01:00
language.fr - remove shadow acne from PCF shadowmap filter and add three quality levels 2018-10-05 04:36:11 +02:00
language.ita
language.ptb
lockdefs.txt
menudef.txt Squashed commit of the following: 2018-10-30 21:42:09 +01:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 08:58:47 -04:00
xhairs.txt
zscript.txt - removed the hard screen resolution switch that still was present on Windows and cleaned up the entire video backend code from the remaining support code for this. 2018-06-17 20:08:35 +02:00