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- moved the AM line drawer into DCanvas as a virtual function. While testing this code I discovered that the antialias precalculation was never used except for the very first frame of AM drawing. However, since I couldn't detect even a marginal performance improvement using this code on 2 computers I just disabled it completely because it severely complicates a more generic implementation. I also disabled am_ovtrans in the process because I couldn't see any positive effects of using this cvar. All it does is adding some ugly distortion to the lines it affects without any apparent benefits. * Added fix by Karate Chris containing: - Added a 'No team changing' DMFlag2 which prevents players from changing teams unless they are not on a team. - Added a 'No respawn' DMFlag2 which prevents a player from respawning after they have died. - Added a 'Keep frags gained' DMFlag2 which allows you to choose whether you want to reset the frags of each player next level or not. - Added a small visual enhancement to the cooperative scoreboard to show if a player has died. - Fixed: If the 'teamplay' console variable was set to 'true' in a cooperative game, the scoreboard would show team play related items as opposed to cooperative items. - Fixed: The 'bot_observer' console variable should not work in network games. - Fixed: Bots made intermission skip really fast. SVN r634 (trunk) |
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.. | ||
a_action.cpp | ||
a_action.h | ||
a_armor.cpp | ||
a_artifacts.cpp | ||
a_artifacts.h | ||
a_bridge.cpp | ||
a_camera.cpp | ||
a_debris.cpp | ||
a_decals.cpp | ||
a_flashfader.cpp | ||
a_fountain.cpp | ||
a_hatetarget.cpp | ||
a_keys.cpp | ||
a_keys.h | ||
a_lightning.cpp | ||
a_lightning.h | ||
a_mapmarker.cpp | ||
a_morph.cpp | ||
a_movingcamera.cpp | ||
a_pickups.cpp | ||
a_pickups.h | ||
a_puzzleitems.cpp | ||
a_quake.cpp | ||
a_secrettrigger.cpp | ||
a_sectoraction.cpp | ||
a_setcolor.cpp | ||
a_sharedglobal.h | ||
a_skies.cpp | ||
a_soundenvironment.cpp | ||
a_soundsequence.cpp | ||
a_spark.cpp | ||
a_waterzone.cpp | ||
a_weaponpiece.cpp | ||
a_weaponpiece.h | ||
a_weapons.cpp | ||
hudmessages.cpp | ||
sbar.h | ||
sbarinfo.cpp | ||
sbarinfo.h | ||
shared_sbar.cpp |