gzdoom/src
Professor Hastig cfb4e4f105 fix file names in mounted directories.
This used the normalized file name for access which only works on case insensitive file systems and only as long as no character gets mangled by Unicode normalization.
2024-01-18 07:05:32 +01:00
..
common fix file names in mounted directories. 2024-01-18 07:05:32 +01:00
console Renamed Networking Functions 2024-01-05 23:33:15 +01:00
g_statusbar use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
gamedata use map instead of linear search to find texture indices for animation 2024-01-09 06:38:08 -05:00
intermission use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
launcher activate localization of tabs and text update. 2024-01-11 17:50:26 +01:00
maploader fixed compile errors. 2024-01-07 12:28:21 +01:00
menu use proper access functions to ResourceData. 2023-12-10 10:32:16 +01:00
playsim fix serialization 2024-01-16 10:27:08 -05:00
posix add master levels to game list for steam 2023-11-02 21:41:58 +01:00
r_data allow modeldef flags to be overriden 2024-01-16 10:27:08 -05:00
rendering allow modeldef flags to be overriden 2024-01-16 10:27:08 -05:00
scripting Added LightningSound MAPINFO property. 2024-01-05 17:35:03 +01:00
sound do MIDI device lookup by lump index as well, for the same reasons as doing it for the volume. 2023-12-28 17:10:33 +01:00
utility/nodebuilder
win32 hide the old main window as it no longer contains the startup. 2024-01-02 17:23:05 +01:00
am_map.cpp use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
am_map.h
announcer.h
bbannouncer.cpp
CMakeLists.txt Add tabs to the launcher window 2024-01-10 17:09:50 +01:00
ct_chat.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
d_anonstats.cpp
d_buttons.h
d_defcvars.cpp
d_defcvars.h
d_event.h
d_iwad.cpp adapted string table so that it can be initialized without full game data being available. 2024-01-09 17:22:59 +01:00
d_main.cpp adapted string table so that it can be initialized without full game data being available. 2024-01-09 17:22:59 +01:00
d_main.h
d_net.cpp Fixed bytes being written incorrectly 2024-01-06 15:40:31 -05:00
d_net.h Fixed bytes being written incorrectly 2024-01-06 15:40:31 -05:00
d_netinf.h
d_netinfo.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
d_protocol.cpp Fixed bytes being written incorrectly 2024-01-06 15:40:31 -05:00
d_protocol.h Fixed bytes being written incorrectly 2024-01-06 15:40:31 -05:00
doomdata.h
doomdef.h Add sv_coopsharekeys - in coop, picking up a key will distribute it to all online players 2023-11-11 20:50:31 -05:00
doomstat.cpp
doomstat.h
doomtype.h
empty.cpp
events.cpp Added 64-bit networking support 2024-01-05 23:33:15 +01:00
events.h Added 64-bit networking support 2024-01-05 23:33:15 +01:00
g_cvars.cpp
g_cvars.h
g_dumpinfo.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
g_game.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
g_game.h
g_hub.cpp
g_hub.h
g_level.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
g_level.h
g_levellocals.h use FSoundID for script provided sounds instead of FString. 2024-01-05 17:41:58 +01:00
g_pch.h
g_pch2.h
gameconfigfile.cpp
gameconfigfile.h
hu_scores.cpp
hu_stuff.h
m_cheat.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
m_cheat.h
m_misc.cpp merge FileData and ResourceData. 2023-12-14 17:22:29 +01:00
m_misc.h
namedef_custom.h added per-sector sky UDMF properties. 2023-10-29 17:49:59 +01:00
p_conversation.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
p_conversation.h
p_openmap.cpp implement the different reader types. 2023-12-14 17:22:32 +01:00
p_saveg.cpp serialize the remap data of custom translations defined at run time. 2023-11-19 12:44:22 +01:00
p_saveg.h
p_setup.cpp added per-sector sky UDMF properties. 2023-10-29 17:49:59 +01:00
p_setup.h
p_states.cpp - add two parameters to GetSpriteTexture: spritenum and framenum, since some states are "####" "#" 2024-01-02 20:59:00 +01:00
p_tick.cpp
p_tick.h
r_state.h
scriptutil.cpp
scriptutil.h
serializer_doom.cpp
serializer_doom.h
st_stuff.cpp Renamed Networking Functions 2024-01-05 23:33:15 +01:00
st_stuff.h
version.h
wi_stuff.cpp
wi_stuff.h