gzdoom/wadsrc/static
Shiny Metagross cd4345373d Fixed improper casting
- Made a mistake on the casting in the shader that only worked for Intel
2022-10-19 22:48:57 +02:00
..
credits
engine - Add keybindings presets. 2020-09-27 14:09:28 +02:00
filter Show subtitles for the Entity's greeting lines in Strife. 2021-03-10 14:41:36 +01:00
fonts - replaced the alt HUD's index font with a sheet based variant. 2021-08-12 20:07:04 +02:00
glstuff
graphics - fixed y-offsets of bal7scr* decal images. 2022-04-13 08:10:20 +02:00
maparrows
mapinfo - properly deal with 'gototitle'. 2022-04-26 20:50:36 +02:00
sbarinfo
shaders Fixed improper casting 2022-10-19 22:48:57 +02:00
shaders_gles GLES: Fix blend flags 2022-04-15 21:06:27 +02:00
sounds
sprites Set the ZDRay-specific things to not spawn in the MAPINFO 2021-10-05 18:17:28 +08:00
textures
xlat - fixed: MBF21' scrollers need to divide the offsets by 8. 2021-07-04 11:33:34 +02:00
zscript Some of the to-dos 2022-10-19 22:48:57 +02:00
althudcf.txt
animdefs.txt
botsupp.txt
compatibility.txt - add a few njdoom maps to the rebuildnodes comptibility block 2022-07-07 08:59:13 -04:00
decaldef.txt - added missing decal assignments to the medium macs spheres for Heretic. 2020-10-17 09:14:58 +02:00
dehsupp.txt - fixed MBF21's A_SeekTracer. 2022-01-07 00:33:56 +01:00
etc.h.txt
fontdefs.txt
in_epi1.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_epi2.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_epi3.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_htc1.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_htc2.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_htc3.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
language.0 - text update 2022-07-15 08:48:18 +02:00
language.csv - text update 2022-07-15 08:48:18 +02:00
language.def
lmacros.csv - language update 2021-05-22 12:48:14 -04:00
lockdefs.txt
menudef.txt Add sv_noextraammo. When set to true, disables that weird hardcoded behavior from original Doom that gives extra ammo when picking up weapons in deathmatch 2022-09-15 20:41:16 -04:00
menudef.zsimple - add longsavemessages to simple menu. set longsavemessages default to false. 2022-07-21 13:22:52 -04:00
netnotch.dat
newconsolefont.hex
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt add support for DEHEXTRA's extended sound range (#1258) 2021-01-02 07:40:59 -05:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs Show subtitles for the Entity's greeting lines in Strife. 2021-03-10 14:41:36 +01:00
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
x11r6rgb.txt
xg.wopn Updated default xg.wopn bank 2020-10-04 08:14:21 +02:00
xhairs.txt
zbigfont.lmp
zscript.txt Add corona actor 2022-08-11 20:38:24 +08:00